Hi I'm working on trying to port laguna seca into beam.ng from assetto corsa. I need help adding all the textures! I have 200 .dds files that are all the textures. can someone help me?
Never seen very bright 'No Texture' Nightmare in my eye but eyy nice progress but what about textures? will it be done after the full progress is done or just about to add textures?
If the game didn't autogenerate the file you'll have to use the material editor in f11 to manually apply the textures to each material.
yea I found out... assetto corsa is makeing it hard to do --- Post updated --- I'm going to have to have 11 .dae files and at them 1 by 1 so that them I can have game textures --- Post updated --- but for right now I'm going to work on importing a hot wheel map
I was working on it a bit ago yeah, feel free to still do it yourself though! It needs some model edits to make it fully drivable, nothing to major though
hmmm... --- Post updated --- I finished it and uploaded it to the repository --- Post updated --- It just has a couple of things that will need to be fixed later on --- Post updated --- https://www.beamng.com/resources/pereira-customs-racetrack.21466/ --- Post updated --- its still uploading :/
Uhh, you should work on this more, missing/incorrectly configured textures are everywhere. Wouldn't take too long to clean up
yea --- Post updated --- Ive got some stuff to fix --- Post updated --- Other than that... hows the map?
Wow! You can surely upload it here but not on the Repo. To add AI Support: 1. Add a decal road where your minecraft road via the world editor (f11). If you want it invisible set the 1st value in startEndFade to 1000000.000 so it becomes invisible. 2. Select this decal road 3. Put "drivability" to 1.