Just posting a link to my bug thread here since it got drowned out over there and I think its kind of important that it gets fixed (also provided possible solution): https://www.beamng.com/threads/game...crashes-when-deactivating-100s-of-mods.84076/
no revision on the map of Italy at the airport: there is no fence in this place and anyone can drive --- Post updated --- at the entrance to the parking lot
Same for me when running a bit more cars. After a certain while the game just starts chugging along with that SFX error. However, right when the error happened I paused the game, changed some sound settings, went into the photo mode and it was fluid again. After unpausing the fps was back but the sound was gone. It did run smoothly 10 ai cars for 4 hours after that.
You ever go to fix the game after the last update. Can't play it without more than 4 people the game goes into like slow motion its unplayable. And no its not the slow motion option. I heard it was a audio issue but idk this is ridiculous. Or help me revert back to a older version
Question : why do Bolide's imperial gauges turn black when caught by sunlight ? Answer : metallicFactor in materials file is set to 1
Thats likely your game, not THE game. Ive been messing with those after the latest update and theyre not pixelated for me.
The side trim on the older Pessima model is all sorts of janky when it's received a t-bone. I know the model is old now and likely in need of remastering like the newer one but it's not something I've ever noticed before now.
I'm sorry, you'll have to be more specific - there are alot of different systems Beam is run on and alot of different settings one can configure, so what is the issue, what are your specs, and can you replicate it in safe mode?
Generally this font makes zero sense, it's supposed to be a digital display but nothing is alligned properly
Small bug with photo mode - if you have 2 cars spawned and you click Reflections option it only turn on dynamic reflection for the car you currently have control of
That doesn't seem to be bug with photo mode, the behavior can be noticed during normal gameplay as well.