WIP Beta released Kamurocho, Tokyo (Yakuza 0)

Discussion in 'Terrains, Levels, Maps' started by AgentMooshroom5, Nov 24, 2021.

  1. thestolbhunters

    thestolbhunters
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    Daaaamn, that is too sick for my GPU to handle!:p
     
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  2. Bauer33333

    Bauer33333
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    Very interesting map, something different than we usually have, I like it. It's a map were just walking can be nice.

    I have noticed that almost all materials are double sided, for a quick test I made all materials I could find single sided and was able to get about 200 drawcalls less and about 2-5 fps more on street level, there would probably be more effect higher up or outside of the completed areas.
    Definetly not a lot but maybe worth considering it since it is not much work at all. It was enough to bring me constantly above 60 fps. The only stuff I noticed broken by that was the vegetation and the light beams at the Maharaja, but that should be easy to fix if you know what materials they use.
     
  3. AgentMooshroom5

    AgentMooshroom5
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    This would be nice if it didn't entirely break like 70% of all shadows, it was like that at the very very start and it was far from pretty
     
  4. El_Pirata_Del_Tumbado

    El_Pirata_Del_Tumbado
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    about to see what the 1660 super can handle :cool:
     
  5. Yash_gamin144

    Yash_gamin144
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    can my stupid intel i3 can handle it?
     
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  6. Zero

    Zero
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    For this map, your GPU and RAM matters the most. CPU, not so much.
     
  7. Car_Killer

    Car_Killer
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    Depends which generation of i3, more modern one should be fine.
    You are wrong, for this map mostly ram and CPU single-core performance matters, GPU not so much if it's fast as GTX 1050 or anything better.
     
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  8. Zero

    Zero
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    well, then @AgentMooshroom5 should update the main post :) "(cpu doesn't seem to be too heavily used so shouldn't matter as much)"
     
  9. Bauer33333

    Bauer33333
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    Oh, I didn't even see that and it was so predictable since none of the buildings has a roof.

    I guess than we will have to wait for Vulkan to get those drawcalls on multiple CPU cores.
     
  10. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    On full blast, ultra settings, rain and fog and night shadows enabled, I was getting like 30-40 fps. Honestly not too bad for a prebuilt.
     
  11. JZStudios

    JZStudios
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    Being a fan of Yakuza... why? It's not enough to actually really drive around, and it's not like you can get out and go play boxcelios.
     
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  12. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    its great for pics lol
     
  13. JZStudios

    JZStudios
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    Sure? But you could also just boot up Kiwami or 6, which has higher res textures and do first person. I guess it doesn't have free cam, but like... why?
     
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  14. tony_flamingo

    tony_flamingo
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    Really wanna try this but my 8gb ram, gtx1060 and 7th gen i5 will probably not like it lol
     
  15. Dr.Balbarian

    Dr.Balbarian
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    But can you take photos of cars in Kiwami? We aren't talking like standard Yakuza pics here, this is a car game, we want a good Japanese set for backgrounds and whatnot.
     
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  16. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Can you play with Beam cars in those?
     
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  17. Matt_890s

    Matt_890s
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    Look, people can have opinions about things, and in this case some people love this map, while a handful of other people don't like it that much. Personally speaking, I really like this map, and once I get Beam reinstalled I'm going to take a couple of screenshots. But it's ok not to appreciate the map, as long as you still appreciate other people's views and don't cause too much beef. The last thing we want here is a thread war.
     
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  18. MrDerpsicle

    MrDerpsicle
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    Very nice map! Would you mid adding some time tirals?
     
  19. Snowtato

    Snowtato
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    i guess this would brick my 8 gb ram pc trying to load... now i know what i want in 12 months from now (dear santa)
     
  20. Zepherius

    Zepherius
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    Japanese low low
    screenshot_2022-02-01_11-45-31.png screenshot_2022-02-01_11-47-19.png
     
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