Hello. The mission is still not working with a 60 foot bus, however it will work if the game provides a 40 foot bus, however, with this mod, every 40 foot model will refuse to kneel, which seems to be a bug, as every other length will do so. I would still like to drive a route with a 60 foot bus, can someone show me how to use the "Map editor" to force the boundaries at the stops to fit a 60 foot bus?
things ive noticed: bendy bus is bugged, not sure how. Max Bus height light doesnt light up when bus is in max height, not sure why also, maybe a version with soft suspension for comfy loong drives? specially on the version with rear steerable axle.
For some reason, the dynamic bus missions from the map despawn the non-40 ft buses with this mod active. Super bizarre.
Im glad I'm not the only one having this issue. Is there a fix? Or some console command or hack? I already uninstalled and reinstalled, and cleared cache.
Yes, but then you wouldnt be able to have 60 foot buses. The 40 foot stock bus also works in the normal mopde, but no other bus does
Okay, then it doesn't actually seem to be an issue with the mod rather than the game. I can't check myself ATM due to upgrading my PC.
Well... Just launched the game and it does indeed look like the ability to use custom busses in missions was broken in the cleanup for the content drop, unfortunately, we're sorry about it and will fix it after the holidays break (hopefully)
why are there different tools in all the options take up so much space Can be collected under Wentward
It's just different ways of organizing them, although I think I agree in that it'd be better if it were seen as multiple bodies for the existing Wentward DT-series.
Can you try and make the trolly bus connectors connect to the lines in West Coast USA? It’ll make it more realistic
well is it possible to at least raise up the connectors? Having them flat on the roof makes it look weird
Yeah. Same here, I was thinking it's just me. The longest bus doesn't even spawn, and for others game can't properly recognize kneel and door keybindings. But I'm sure the dev team will fix it in future
Is there a way to completely remove the sound effect for the rear door in the 45 foot natural gas bus, completely, never to be seen(or heard) again? There is a bug where more often than not, on a run the noise will play by itself frequently when I am driving, and it drives me crazy
The sound is now louder and it appears that the bug appears in any vehicle with a rear door, even if this mod isnt there. Does anyone know where the sound file for this ear-sore is so I can delete it? I am running x64 windows 10 btw
Have you tried deep-clearing your cache? If this mod isn't there and the sound is associated with this mod, clearing cache should fix it. --- Post updated --- Additionally, going to "C:\Users\YourNameHere\AppData\Local\BeamNG.drive\0.24\vehicles" and deleting the folder named "citybus" should do it too.
Is there any possibility to support d-troxxs Commercial rims like the 5 hole & colourables on the custom models like the DT45 & DT60 or is that something on their end? Also the fog lights don't seem to light up the "bulbs" like they did before