Do you have any other mods? --- Post updated --- Don't know if this is supposed to look like it is hollow or if it's the same texture update making things that are supposed to look hollow not.
yes ive gotten rid of them did the same so i deleted and reinstalled and redownloaded all good now thanks
I'm finding little nitpick things like skins not lining up well and I feel bad posting that because I feel I'll make the developers feel bad Assuming, they would disagree, I'll post it. The Police Livery fits a little odd with the "Dial 911" above the rear fenders on the EXTENDED FRAME van. With fenders, it gets covered. The ambulance skin doesn't fit well with the EXTENDED FRAME. Looks fine with STANDARD frame. --- Post updated --- Also, on the EXTENDED FRAME, not the STANDARD, there is a little gap in the rain gutter. --- Post updated --- Do want to say though, the new facelifts and other additions look SO GOOD!
What happened to the shiny chrome on the T-Series? I have no shaders installed and deactivated all of my mods.
Clear cache, verify integrity, see if the same happens in safe mode, And try messing with dynamic reflections settings, that helps sometimes
I've got the exact same effect after is saying all of the files were correct and I deep cleaned the cache
I am aware, but that first truck IS stock. I just tested a stock version anyways and the dirty metal texture is still there.
My second question was gong to be: This video is amazing, and I'd love to do something like it, but does anyone have any idea what shaders/addons/map, if any, were used in this? Because I love the shiny and realistic look. (I do understand this was from 2015 aswell)
Something that's always bothered me is how the "unmarked" or "detective special" configurations always have push bars and spotlights that instantly make them conspicuous as a police car which kind of defeats the purpose of an unmarked police car. Given how simple of an issue this is, I just sat down and made .pc files for the four unmarked vehicles in the game that rectify this issue. These configs are based on the existing unmarked models, just with the parts in question removed (and for the pessima, different hubcaps as well). I also included a .pc file for a "detective special" Wendover, based on its police model. As all the parts needed for one are already in the game, I just made one as I believe it would fit quite nicely. Unfortunately, thumbnails and info.json files are not included. Feel free to use these if you want, I hope these can be of use in fixing this (albeit minor) issue. Hopefully this issue isn't also present in the upcoming Bastion.