About the bus mode: I'm currently using a slightly edited LUA (that works on the vanilla DT40L!) however it simply will not work on any of the modded buses. As much as I want to this does not seem like an issue I can fix. About the content/0.24 fix update: It's coming soon enough
copy over whole lua files from base game bus and just change the amount of doors. As for DT60L being disabled, seems to be some sort of TC logic issue, as removing TC fixes it chances are game doesn't like having middle wheels called MRR, MR, ML and MLL or whatever I used on that
The 60 foot bus isnt working, at all, none of the functions or driving are working, all other buses seem to be working fine thougjh, idk why
DaddelZeit updated Wentward Pack with a new update entry: Big Content Update Read the rest of this update entry...
I like the 60 foot mode, but I have question. Is there a way to remove the bus stop boundary when approaching a stop while driving a route in beamng? Through another mod, or through the console? These annoying boundaries make it impossible to drive a bus route with 60 foot bus. Thanks.
The problem is that the boundaries are too small for the DT60. The only solution would be increase it's size. For me, a scale of 19 on the Y axis makes the dt60 fit tightly, but works anyway. So it's not a mod related problem.
Oh ok I see. I just dont really know how to do that lol, increasing axis's and stuff. Im kinda of a beginner at Beamng.
You'll need to use the map editor. But anyway, everything you do will be lost when the game updates. This is something that the devs should deal with, not us.
Launch bus routes from the missions system (they're placed around the map as missions). Those have dynamic bus stop size. Old routes you can launch from the menu didn't receive that update
I know how to do that, however, when I try, a new problem arises. The vehicle I use simply does not show up, no matter which type it is. Its been doing this in every bus route related mission, even after I reinstalled the entire game, it wont work! Is there some sort of console command or key to force the bus to appear? It works on different missions.
hi there, I just wanted to check, for me with the electric bit in the bus, the retarders, they don't work, they don't go up or down and don't provide power at all? is there a fix or is just how it is for now?
Why would the retarder do anything..? The engine you hear is merely a generator and not connected to the wheels.