WIP Beta released The Tennessee USA Roane County 0.71 Beta Discussion/Suggestion/feedback Thread 19.3.1

HUGE 175sq/mi, 193+ miles of roadway, US40 highway, 3 Towns, Signs, Working Traffic Lights, Trees

  1. Jer

    Jer
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    Not really, no
     
  2. SuperShep1

    SuperShep1
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    there is train racing mountain
     
  3. rol0

    rol0
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    Unable to download, goes to about 10% then comes up with error :/
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    I have the storage, it just refuses to download it
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    oh fck me apparantly dont got the storage my bad
     
  4. Cincinnatus

    Cincinnatus
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    Please only post comments that contribute to the thread. You can make your own thread instead of using someone else's thread.
     
  5. chris nowak

    chris nowak
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    this is such an awesome map any plans on any updates?
     
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  6. B3_Burner

    B3_Burner
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    The author's main concentration will continue to be on his Los Injurus map. I once saw him write that he may do some touch ups long term down the line, but nothing soon. Don't hold your breath for the time being, is what I got out of that.

    But yes, it is an awesome map. I spent a good deal of summer 2019 mapping out that level with all the real street names and route numbers. He pretty much nailed them all as it compares to real life.
     
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  7. MarineNutria04

    MarineNutria04
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    I wish there were more US 70 and US 27 shields on the side of the road. I know it's a very minor thing, but it helps.
     
    • Agree Agree x 1
  8. SemKill

    SemKill
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    well, after the update all trees and derivatives are with orange texture, I've reinstalled the game and only the mod and the bug remains. I already cleared the cache too
     
  9. Leon_Rot

    Leon_Rot
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    For me the Map still is fine.
     
  10. KarlDaGreat

    KarlDaGreat
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    When I play in the map, there’s a no texture issue on the map itself. I would also like to see more things in the map. Can you please fix it and improve it? Thanks.
     
  11. geobeck

    geobeck
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    That's probably going to take a while. Bob is devoting all of his time to a newer map. Follow that thread here. He plans to revisit Roane eventually, but so much has changed in the game, it's going to be a big project.
     
  12. Matt_890s

    Matt_890s
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    Um, this is not by any means a deal-breaker, but there's supposed to be water here, right? I know the creator of this map is working on Los Injurus right now, but if anyone knows a fix for this, then that would be much appreciated (I have quite a few other mods installed but half of them are deactivated). If there are any mods known to conflict with this one, then that would be helpful, too! Thanks lots.
    Screenshot517.png
     
  13. ltntai

    ltntai
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    Open the editor (F11). Search for "water" in SceneTree window, then click the eye icon to unhide the WaterPlane. Save and exit.
    screenshot_2021-10-04_14-04-19.jpg screenshot_2021-10-04_14-04-22.jpg screenshot_2021-10-04_14-04-28.jpg
     
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  14. Matt_890s

    Matt_890s
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    Got it thanks!
     
  15. Shadows

    Shadows
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    Screenshot_20211206-005304_Discord.jpg Screenshot_20211206-005329_Discord.jpg

    Came across this bug in the new 0.24 update where the water is no longer visible unless you go underneath where it should be, as seen from these images, it looks like the water is not there, but it is, yet for some reason its invisible. Adding a water plane or whatever its called didn't work, and I'm not sure whats going on. I know this probably won't do anything, since the author is focused on Los Injurus, but decided to put this here incase someone knows whats going on.
     
  16. DiRF

    DiRF
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    SSRB has the same problem, so V0.24 may have had widespread affects on older maps.
     
  17. Matt_890s

    Matt_890s
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    Is it just me, or does the camera freak out a bit when you open the menu (new UI)?
     
  18. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    It's THE biggest map in the game, so it's understandable that it freaks out, because it has issues with trying to grasp the entire map at once lol
     
  19. ltntai

    ltntai
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    Increasing the visibleDistance in theLevelInfo fixes this. Go from 1840 to 25000 (or more if you see any ugly water edges).
    screenshot_2021-12-06_17-13-48.jpg screenshot_2021-12-06_17-13-58.jpg
     
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  20. Shadows

    Shadows
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    Worked, thank you a ton.
     
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