There has to be an option to disable the markers (points of interest) while not using the map, without disabling the whole mission system. I don't want to see them while driving around.
IV'E got a problem with the new interface : I dont know how to have the menu where you can spawn traffic pls tell me how
thanks to @STEVIE_G4M1NG_YT for figuring out the issue with default vehicles when it generates a new "default.pc" the game does not add a "model":"carname", which causes the game to default to the pickup
or press E but the menu may not work sometimes this is a bug --- Post updated --- settings gameplay use mission mode there is a check mark it must be removed
Vehicle selection icons are greatly enlarged in 1280x720 resolution and UI apps configuration now works poorly: Increasing the size of the application is only possible if the application is moved to the tooltip at the bottom of the screen; And also the "clock" application, when added, appears under the cancel button, pulling it out is possible only if you catch the desired pixel. I didn't like the transfer of the menu from the left side of the screen to the top of the screen, the words are interrupted in midwords.
So here we are again, Forest Meshes not saving again :/ (Clean install did not work on DEV map either) Maybe you should let some of us test pre-patch stuff, us that spend 60 hours a week making things ? I should point out editing the wind settings on existing forest meshes crashes game after saving and exiting with a 0000005 exemption error too Love the new fast menu and pbr though !
I hope it will be fixed soon I was holding off from making maps till full pbr update and can't wait to start again
In Touring Car config Pessima there is a hole in dashboard where should be a clock. Third brake light on H-series is a little bit messed up. Also I know you want show that side doors but I think there are a little bit too much configs with side doors Hitting fridge frontally usually ends up getting stuck in the fridge. Pillows from couch and armchair cause around 20FPS drop when we are driving over them.
I am slowly going to convert my texures on a cloned level until they are all done. Its incredible the amount of new normal maps (3) that can be added to each terrain paint. Personally interested in baking some high poly normals on of various things to see how they do.
H-Series: The couch and the armchair is in the wrong position on the long wheelbase version of the Van. And on the short version, the basket and the lightbar stick into each other. Pessima: The sport intake on the V6 doesn't increase/change the power-output.
Don't know if it has already been said, but there are some strange purple stuff in Utah, near the broken bridge
It would be quite nice if opening the map automatically turned off DOF. If you have it turned on (most people do), the map is quite blurry and not very pleasant to look at. Turning it off produces a very nice and sharp image. Some comparison screenshots here: DOF on DOF off
i really like the new ui etc... but the radial menu dissapeared, when i press my left stick or E to open it or press on the radial menu button under escape menu the radial menu doesnt show up, it still works if i click on the place for lets say ai and then follow me i see the wheels of the cars nearby going to me, its just the texture thats messed up for me EDIT; i am not loading the game with mods
Radial menu works but some SPECIFIC way. When it appears it's impossible to hide it (without pressing E).