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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. LJ74

    LJ74
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    Oct 27, 2018
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    1,904
    upload_2021-11-22_2-19-1.png upload_2021-11-22_2-19-16.png
    Restyling it to be more WOW
     
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    • Agree Agree x 1
  2. nortenho

    nortenho
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    Mar 23, 2020
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    531
  3. etca1515

    etca1515
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    Jan 14, 2019
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    ...which is pretty damn cool
     
    • Agree Agree x 4
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,057
    It turned out there was 1 critical issue with my gun: it was unrealistically heavy, it used to weight almost 300kg and irl they weight around 20... I should have checked real machine gun weight earlier lol. I got it down to 42kg now and smaller vehicles can hold it, there is still some stuff to test and fix though so release won't be as soon as I thought. Still a few days if not a week or more.
    sadasdads.png
     
    • Like Like x 13
  5. dedorsson

    dedorsson
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    Nov 21, 2021
    Messages:
    1
    Not related but i was just wondering if it is possible that you could make the rotory-powered cars from wbimp their own mods now that it is outdatet? i really miss using them and they was so good that i forgot that they were mods, the rotary engine and the piccolina was a match made in heven.
     
  6. bob.blunderton

    bob.blunderton
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    Joined:
    Apr 3, 2015
    Messages:
    3,289
    Got something sweet coming for the BeamNG community as a Chris mess present. Will take me a week or two to get this in the map though - speaking of map - it'll be in Los Injurus City. So keep an eye out for that as there will be a supporter beta and then a public update following within a few weeks after (before DEC 25th though).

    Also, expect more commercial models (buildings and stuff!) showing up in the map over the next few months.
    We need your support to keep this project going. If you have the means, please help support this project.
    Support Los Injurus City map project, which will be the biggest city (GTA V map sized) in BeamNG Drive with absolute spot-on detail to all the varied roads. Over 50 miles of freeway, and over 100 miles (currently) of surface road. Come check it out, plenty to do and could spend hours looking around and not see everything. Don't miss out on the abandoned mall or subway system, you can drive through it all! Supporters can have their house modeled by me for use in the map or your own, too! Support helps buy commercial models, AAA-game-quality textures, sounds, other assets (such as scripts), and helps pay for software - which can get rather pricey real fast. Any amount is appreciated highly and put toward the map progress, not towards needless unrelated things or "I wants". It is only used for computer hardware if something blows up / dies unexpectedly or an essential piece of software updates & requires an upgrade of some sort, just to be clear. This fund not only secures the future of the project, but it helps my future too - as in the map project won't put me in bankruptcy or otherwise some form of financial hardship due to software costs and asset purchases.
    Thank-you for your consideration, support, and suggestions!
    --Cheers!

    Click the picture below to (expand it) see a preview of what this little present is. This community deserves to have this & I'm sure you've seen it peeling trucks before...
     

    Attached Files:

    • My_xmess_present_to_beamng_community___coming_soon.jpg
    • Like Like x 35
  7. JowoHD

    JowoHD
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    Oct 27, 2016
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    1,109
    oh yes yes yes
     
  8. TheShipMaster

    TheShipMaster
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    Apr 15, 2016
    Messages:
    380
    The T-series and H-series will never know what hit them
     
  9. RecklessRodeo

    RecklessRodeo
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    Joined:
    Jan 31, 2019
    Messages:
    223
    We can never truly escape from the infamous can opener. It will always find us
     
    • Agree Agree x 1
  10. Szeroki Pędzel

    Szeroki Pędzel
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    Banned

    Joined:
    Dec 23, 2019
    Messages:
    115
    nice
     
  11. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
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    I'm bored while waiting for my gun to be tested again so I messed around with an old mod which I haven't touched for almost a year until today, back then I had no idea how to get the wheels to work. It's not a high effort mod but it's very boring and annoying to make so I took an extremely long break from it lol
    asddas2.png
    asddas.png
    asddas3.png
     
    • Like Like x 15
  12. a plane guy

    a plane guy
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    Joined:
    Mar 14, 2021
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    4,143
    Your skills are amazing
     
    • Agree Agree x 1
  13. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,057
    Idk if I have any actual skills, I just make weird stuff that nobody else wants to make because it's too much effort.
    Resizable car is now drivable, has adjustable engine torque and clutch properties obviously so you can drive it in a relatively normal way regardless of the weight and size, it's just a lot slower when it's big due to the wheels size. Radiator area automatically adjusts itself to the car's height and width so no overheating issues. And it can also crush cars now.
    dwwdd.png
    Todo: exhaust, interior, some more parts and configs. I could actually release it soon-ish after the gun.
     
    • Like Like x 3
  14. Xupaun

    Xupaun
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    Aug 18, 2020
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    762
    So basically we will be able to make a working "minibus" on the next update? Me likey
     
  15. Turbo49>

    Turbo49>
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    Joined:
    Apr 1, 2021
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    3,098
    It's the value mod, right ? So you made the resize thingy stable ?
     
  16. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Jul 10, 2020
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    No it's a separate mod, a copy of ETK 800 that can be resized in a stable way. I can't do it to every car because it's too much work
     
    • Like Like x 3
  17. LJ74

    LJ74
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    Joined:
    Oct 27, 2018
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    unknown28.png unknown27.png
     
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    • Agree Agree x 1
  18. CrashHard

    CrashHard
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    Aug 5, 2013
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    A bridge too far?....
     
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  19. surprisinguser1

    surprisinguser1
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    Joined:
    Jul 29, 2020
    Messages:
    561
    My first mod :)
    Capture.png
     
    • Like Like x 9
  20. Shadows

    Shadows
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    Joined:
    Aug 5, 2020
    Messages:
    488
    • Like Like x 5
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