Yeah vanilla Automation 3D pieces. They are usually not the best for this kind of stuff, but I made them so big that they hide the imperfections inside lol
I made a Mad Max truck, looks pretty good but is disappointingly slow for something with 9 (fake) superchargers, I guess it's because it weights 3 tons in BeamNG. Also it might have reached the flexbody limit because doesn't load all the parts in BeamNG lol
So I checked out the new Automation beta, and everything went wrong and I made this: In game it looks like this (idk why it exported so weird): It has 4000+ horsepower from a massive quad turbo V12 engine, but has EXTREME turbo lag and only gets some power at peak RPM. It accelerates really slow for its power, but can reach 600+ km/h top speed. I also tried to use the Automation dummy mod as the driver but it doesn't export too well as it turns out. Also I had to set the weight optimization to max or else the chassis would behave like jelly (it still kinda does but it used to be so bad that it didn't drive). This is obviously my dumbest car yet lol
Nah man, its just VTEEEEEEEEEEEEEC reminds me of a 2200 HP "Miata ND" i built once, it weighed only 1.2 tons, and its power was: 9k RPM: 450 HP 9.5k RPM: 2200 but honestly, what is this creature? lmao