Actually, if a course has been in multiple games I will be doing each version. My plan is to put each course from each game in (and compile them into whole-game zip folders) , then maybe figure out how to setup some ultimate all-cup tour that goes through every course in order? Though I don't know if that is even possible
That's a fantastic question that I don't really have an answer for. Currently, my plan is to just not do them for now and worry about it later, but maybe I could make a flat plane with the course texture and then have a 3d colmesh.
I just thought of an idea, add wuhu island form wii sports resort, it'd be really fun to drive around it in an open world instead of being only on the tracks from mario kart 7
Yeah, I've been wanting to do some ports other than just Mario Kart tracks, maybe you'll see some cool stuff in the future
new donk city from mario odessey would also be cool but also another idea I have is for the tracks with traffic scale them down so the cars are the size of the traffic in the game
I've actually been working on Waluigi Pinball for a while now, I think I even posted a screenshot of it to dev screens like a month ago. It needs alot of work though and has a bunch of collision issues I've been sorting out.
Yeah... unfortunately BeamNG doesn't have a reliable way to do a cannon-like shot so a road is the best I can do (unless someone wants to figure that out for me)
BRAVO! Great reminder of all of the old memories... --- Post updated --- Question. Is it possible to add mario kart cars? If so, that would be awesome!
there's only one kart that I want and it's the wild wing, also will the karts be able to have different schemes and would they be separate cars or one car