You can get a bit bigger. I was using 14x9's with race tires at one pointing in testing. You might be able to fit SOME kind of drag slick on it. --- Post updated --- @Nekkit Maybe this config could find it's way into a future update? Possibly backstory: Purchased as a salvage 1800. This vehicle was extensively repaired and upgraded using a mix of factory and aftermarket parts by an amateur engine tuner from australia. It's anybodies guess how it found it's self in Utah. Note: Had to put a .txt extension on the config so it could be uploaded.
You either have to clear cache or you have a copy of old version of the mod somewhere, try to find and delete it
can you bring back the 4WD drivetrain? (maybe a Group B config (or two) to go with that: one with a turbo 1.8l i4 and one with an NA VR6)
Reminds me of my old VW Rabbit (american version of the Golf). It even goes up on 3 wheels if it's tossed into a corner hard enough! I approve! (Picture is not my Rabbit - mine wasn't that nice)
It would be hilarious for there to be an MG 6R4 style config, with the VR6 in the back. But this would be way to complex so it isn't happening lol. Just a funny idea
shouldn't they be off though? I'm not American but all of the base game cars do have the turn signals on, but only the front and side not the back. not trying to hate to be clear
they are on due to american regulations. on official cars they are red instead of yellow and texture on a-series will be changed next update as well
I have made a couple of USDM configs. Feel free to use them in the mod if you want to. One requires @D-Troxx 's Wheel Pack and @Agent_Y 's "Vehicle Global Strength, Weight, Size and Other Values Mod". The other is vanilla with the package.
Nekkit updated ETK A-Series with a new update entry: 1.1.2 minor update Read the rest of this update entry...