Thank you BeamNG Devs, I just had to Deliver a Ibishu Covet "The Skidplate" for about 4 miles in Italy. This was the most unpleasant experience I had during the Garage to garage delivery scenarios as the Covet was barely maneuverable and the only way I was able to go where I needed was to redline the Covet and force a burnout to point me where I needed. But wait... After I made it to where I needed to go (Lucera), I had to drive this *cough* *cough*... car up the huge hill to end my delivery. The Covet struggled and began to overheat as the car came to a stop with only wheelspin o' plenty. All I could do to end the endless suffering was to Alt + Tab to steam and stop the game and the Covet Skidplate is now my most hated vehicle in BeamNG.drive (Good thing, my streak of 77 Successful Deliveries are still there) I really hope this gets managed better in the next update along with the extremely dark/shadowed liscense plates. Did anyone else feel miserable when trying to drive this car during a Garage to garage deliveries?
I think rather than excluding all big vehicles they should make a manual blacklist of all configs that are either too large (like all the buses) or too dumb (like the Skidplate Covet) to be used in this scenario, and they should not allow mods by default because mods can be weird.
Thats right^^ I checked again: it does not filter by acceleration, but rather filters out all vehicles that cannot reach a top speed of 10m/s (36km/h, 22mph)
I know, I had the Enzo Ferrari Mod spawn in a scenario when I started to play the G2G Delivery Scenario. The car had no engine and no wheels rendering it as unusable. I abandoned it and I reset my progress to have a fresh restart (now I have a streak of 77 successful deliveries). Though I had the Ibishu Chisai spawn in a delivery once, that was actually fun to drive.
I just got that fun Covet and... that was fun to be honest. It spin a lot but I finish it without overheat. Patience is the key. However if you manage to flip these skids they will slow you down quite a bit.