okay, ive tried safe mode, removed all my mods, did a deep cache clean, checked my games integrity and still its doing this..
When the Widgeon headlights are off, they clip into the bumper mesh. They should have a little divot they sit in instead of just clipping.
so, does it mean unpacking them is useless ? That mods worth loads of gbs !! I can't just stuff my storage with useless things. Is there REALLY a way to fix them and actually use them ? plssssssssss.. Oh also a mod by the name of /mods/repo/sporter_by_driv3r1142.zip kept like erroring and informing me that it's error. Does it mean that this file that really gets in the way of showing up my mods ?
the URLs need to be absolute from now on. modules/<> should be /ui/modules/<> That should fix the main issue i hope
Greetings to everyone reading this. After an update got released, I entered the game to find out what's new got added and tried to switch my standart car, but got this problem(see attachment). I dunno why this happened, but I have no filters at all. Tried starting the game through the safe mode, but it was the same. What should I do? P.s Btw, Also got a strange bug while playing with my basic ETK I-Series at Utah. A few seconds after spawn half of the bumper disappeared. On other maps(One is moddable and the second was a Gridmap) this didn't happen. If this happens again, I will send screenshots if required in reply to this comment.
In Port Escape scenario there is broken fail text when we miss the ferry. Also when we choose path with small jump there is cinematic camera. It should go back to last used camera, not to default camera. I usually playing using "onboard" or "hood" view but after the jump it will choose "orbit". In King Size scenario when I press R to restart scenario the UI didn't show anything. Tested several times but I couldn't reproduce the issue. Also restarting scenario after completing it will break timer when we leave port with van. Just my opinion - in Gavril Jump Course why we don't drive a tuned Prerunner? EDIT In Collect Mountain when I press restart (R) I will get 2 used resets.
I have two little issues with the newest version, that being the customization UI closing every time you change a part (which has been mentioned before) and one other tiny little thing being the indicators/hazards on the Wigeon don't seem to work
Hey, instead of referencing the template.html file, try to use the html within the js file. Code: angular.module('beamng.apps') .directive('crazycontraptions', ['bngApi', function (bngApi) { return { template: ` <div style="height:100%; width: 100%;"layout="column"> <md-button ng-click="scrambleconfig()" class="md-raised md-primary" flexmd-no-ink>Scramble Config</md-button> </div> `, replace: true, restrict: 'EA', link: function (scope, element, attrs) { // The current overlay screen the user is on (default: null) scope.overlayScreen = null; scope.scrambleconfig = function () { bngApi.engineLua('scripts_crazycontraptions_extension.rolldice()'); }; }, }; }]); Change 'tempalteUrl' to 'template' and copy/paste the code from your html file. You got to use backticks (`) for the code then if it's multiline.
1. Traffic doesn't use blinkers at all (even hazzard lights) 2. Wigeon has those spheres too when you press "L" in another vehicle with tow hitch 3. If you are lucky enough, you can get police car in "garage to garage" and there will be suspects in traffic (side quest huh??) tested in safe mode also i dont see any difference between "high" and "ultra" settings (there is "ultra" preset on pictures)
I love the new update, however, what is up with the new gridmap. Why did you decide to make a new one instead of recreate and update the old one. I have played that map so often and now that feeling of home is just gone. Really wish you would have just updated the old one with all the cool ideas the new one offers
Hello, I found something interesting : When you're navigating in the UI (in "vehicle config" for example) and that you are on West Coast Usa or Grid Map V2, the UI disappears/is closed after each change (just after applying the changes, automaticaly or manualy) or reset (press 'R'). It doesn't happening with other maps. I think it's happening because there are maybe some conflicts/bugs because of the "drag race activity" available on both maps (what I call "drag race activity" is the thing you can do when you go at the start of the drag strip).