Found stuff relating to an unreleased "pigeon bowling" scenario in the files: "scenarios.gridmap.fg-bowling.title": "Bowling", "scenarios.gridmap.fg-bowling.description": "Play a round of bowling with the Pigeon.", "scenarios.gridmap.fg-bowling.intro": "Welcome to bowling with the Pigeon! You have 5 tries to knock over as many barrels as you can. Pressing the start button below will load the Pigeon and the pins, which will take a short amount of time. Have fun!", "scenarios.gridmap.fg-bowling.reset": "Press Reset ([action=reset_physics]) to continue.", "scenarios.gridmap.fg-bowling.forfeit": "Press Reset ([action=reset_physics]) again to forfeit this attempt.", "scenarios.gridmap.fg-bowling.area": "Don't leave the area!", "scenarios.gridmap.fg-bowling.restart": "Press Reset ([action=reset_physics]) to start another round.",
not really a speculation, but i'd really like to see ui which actually works well when there are more than 4-6 vehicles in 0.24, my game's ui literally breaks (and i mean it being extremely laggy) after that and i either have to reload the map entirely or remove some objects, meanwhile the game itself is running stable 40-60 fps
The game itself runs great, the UI on the other hand feels worse than ever in terms of responsiveness.
Still waiting for the new UI that was teased in... 2016. Excited for all the new content though! Can't wait to play with it.
If it was teased in 2016 and you've heard nothing since, there is a good chance it won't happen. At least not anytime soon. --- Post updated --- I'm talking about the fact that it spikes out like a bad mesh slap when crashed.
I did have one spike at the front bumper on release. Funny it was literally the first crash, but it didn't happen after that. Soliad had more problems for me when it came out. I'm more blown away how every car looks different and the surfaces quality is amazing (especially dirt). I'm literally going through all scenarios and off-roading is harder than ever before with oil pan damage
Unsure about that. Not all cars have been updated to PBR standards yet and that might be the higher priority right now.
In the PBR progress list, there is a list of cars which have had PBR applied to their engines. Only the LeGran and Wendover are "yes", most of the others have "no". The Bolide is "N/A". The Bolide obviously has an engine, so why would they put that unless they were planning to revamp the whole thing soon?
Im wondering if the level textures are getting the PBR treatment as well? would be really nice as they kinda stick out against the cars right now