1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Update Speculation thread

Discussion in 'General Discussion' started by crazikyle, Jan 26, 2016.

  1. Carnc

    Carnc
    Expand Collapse

    Joined:
    May 16, 2020
    Messages:
    13
    I'm pretty sure they are just counting the Vivace and Tograc as separate vehicles like they do in the documentation system and in their own official thread. I think the only reason they are considered the same vehicle in the vehicle selector is that they share some of the same parts, but I can't find the quote for that.

    Cherrier

    Vivace


    Tograc
     
    #31121 Carnc, Jun 13, 2021
    Last edited: Jun 13, 2021
    • Agree Agree x 14
  2. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    That could be the case, but at the same time they are classed as the same car by the game. They're basically the same bar different body panels and a few other minor changes.

    I guess we'll just have to wait for an official response.
     
    #31122 EruptionTyphlosion, Jun 13, 2021
    Last edited: Jun 13, 2021
  3. Diamondback

    Diamondback
    Expand Collapse
    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
    1,957
    Vivace and Tograc are two cars, yes.
     
    • Like Like x 21
    • Agree Agree x 3
  4. Softair

    Softair
    Expand Collapse

    Joined:
    Jan 8, 2021
    Messages:
    581
    Well, that explains everything. No new cars apart from the Wigeon, yet.
     
    • Agree Agree x 3
  5. ManfredE3

    ManfredE3
    Expand Collapse

    Joined:
    Jan 9, 2016
    Messages:
    2,271
  6. treuhgj

    treuhgj
    Expand Collapse

    Joined:
    Nov 11, 2020
    Messages:
    65
    PBR (Physically Based Rendering)
     

    Attached Files:

    • screenshot_2021-06-13_16-34-49.png
    • Like Like x 3
  7. EruptionTyphlosion

    EruptionTyphlosion
    Expand Collapse

    Joined:
    Sep 24, 2016
    Messages:
    2,927
    Something minor to note, but still odd nonetheless, BeamNG redid a bunch of their YouTube thumbnails with different text.
     
    • Agree Agree x 4
  8. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    1,122
    I know this might be reaching too far, but that seems to tease a UI to me, what do y'all think?
    --- Post updated ---
    Where is this one from?
     
  9. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    2,979
    yes, the subtitle text is larger and italicised.
    I'd guess the only reason for executing such a minor change would be that they have fully finalised the design of the UI (though it may not be fully implemented yet)
     
    • Agree Agree x 5
  10. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    1,122
    So you mean...
    :confused:
     
  11. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    2,979
    ninja'd
     
    • Agree Agree x 3
    • Like Like x 1
  12. rottenfitzy

    rottenfitzy
    Expand Collapse

    Joined:
    Mar 7, 2015
    Messages:
    680
    Not to rain on the parade, but what if it's simply just a Blender render to show off the tire models themselves?
     
  13. Littleturdlet

    Littleturdlet
    Expand Collapse

    Joined:
    Feb 12, 2017
    Messages:
    239
    That ambient occlusion on the wheels looks like beamng. I've made a lot of renders in cycles and eevee so I know what they look like. I'm 99% sure this is in game.
     
    • Like Like x 5
    • Agree Agree x 4
  14. The Shotty

    The Shotty
    Expand Collapse

    Joined:
    Mar 15, 2014
    Messages:
    1,556
    The way the wheels are both reflecting the sky seems very similar, but that could just be the way the wheel is modelled rather than anything to do with it being a pre-rendered image or not
     
  15. Turbo49>

    Turbo49>
    Expand Collapse

    Joined:
    Apr 1, 2021
    Messages:
    3,095
    The cones look awful. ;)
     
    • Agree Agree x 5
  16. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,053
    I wonder who manually approves this kind of stuff, whoever does it should be fired
     
    • Agree Agree x 8
  17. Zero

    Zero
    Expand Collapse

    Joined:
    Sep 2, 2012
    Messages:
    1,386
    This isn't what this topic is about, it's about update speculation.
     
    • Agree Agree x 11
  18. ktheminecraftfan

    ktheminecraftfan
    Expand Collapse

    Joined:
    Mar 14, 2014
    Messages:
    2,103
    If I'm not mistaken US Cabovers used the same chassis as the conventional counterparts. Need to find more information to back this claim but I think it would make sense. So yeah a cabover based on the T series platform would be nice (pre and post face lifts wouldn't be too hard either).
     
    #31138 ktheminecraftfan, Jun 14, 2021
    Last edited: Jun 14, 2021
    • Agree Agree x 2
  19. NEXUS_104

    NEXUS_104
    Expand Collapse

    Joined:
    Dec 23, 2020
    Messages:
    51
    sorry to disturb but, whats PBR?
     
    • Like Like x 1
  20. jurrian

    jurrian
    Expand Collapse

    Joined:
    May 10, 2020
    Messages:
    59
    It stands for Physically Based Rendering
     
    • Agree Agree x 5
    • Like Like x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice