WIP Beta released Graphics Mod AL - Fancy stuff instructions 20220818 for 0.25

Discussion in 'Mods and Skins' started by Brother_Dave, Jun 16, 2020.

  1. Mightyツ

    Mightyツ
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    Well, It still doesnt seem to want to work, I have AL13 and put it into all the correct things, and it is still being stubborn, please tell me if i am doing something wrong.
     

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  2. cheems_samurai

    cheems_samurai
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    You might need to delete the AL10 filmic files. Could you send a pic of how you have the AL13 files installed?
     
  3. Mightyツ

    Mightyツ
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    Here you go
     

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  4. cheems_samurai

    cheems_samurai
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    Ahh, I see the problem. You had them installed on the (D) drive like I used to. You need to install the game on the (C) drive, and then drag the AL13 folders over to (C)\Users\(yourusername)\AppData\Local\BeamNG.drive and then click the latest folder and drag the AL13 folders there.
     
  5. Jiffu

    Jiffu
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    This looks so cool! How have I not found this yet?
    It should work on BeamMP, right?
     
  6. cheems_samurai

    cheems_samurai
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    Yes it does
     
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  7. Jiffu

    Jiffu
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    Thanks, downloading it now!
     
  8. cheems_samurai

    cheems_samurai
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    @Brother_Dave is there any chance in giving some other maps (mainly Utah) the West Coast USA lighting? I just think the lighting temperature on West Coast USA would look amazing on the Utah rocks.
     
  9. Mightyツ

    Mightyツ
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    I still dont get why it wont work
    --- Post updated ---
    upload_2021-5-12_14-28-13.png I still dont know if this is what its supposed to look like
     

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  10. cheems_samurai

    cheems_samurai
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    Hmm. I would just remove the files you moved into there and wait for AL14 to try again. It won't be that long of a wait I'm assuming.
     
  11. cheems_samurai

    cheems_samurai
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    Gonna give some feedback.

    I would definitely give a little bit more light exposure in the bloom to sort of exaggerate the sun hitting the objects. :oops:
    I would also give the sky a bit more saturation if possible, to add some contrast between the colors :)
    Last minute thought: Maybe make the shadows a bit more black. Where I design the graphics its the environment specular scale or something. Not sure :(
     

    Attached Files:

    • DesktopScreenshot20210515-13414203.png
    • DesktopScreenshot20210515-13575575.png
  12. cheems_samurai

    cheems_samurai
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    Go to your BeamNG appdata folder and delete the temporary folder. Then remove the AL10 filmic and temporary folder in your recycle bin. That should fix it :)

    If it doesn't let me know
     
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  13. Mightyツ

    Mightyツ
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    upload_2021-5-17_16-45-1.png This folder?
     
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  14. cheems_samurai

    cheems_samurai
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  15. Mightyツ

    Mightyツ
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    It worked! Thank you so much my dude.
     
  16. cheems_samurai

    cheems_samurai
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    No problem!
     
  17. daniel garcia escudero

    daniel garcia escudero
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    what is the best brightness?????
     
  18. Born 2 Drive

    Born 2 Drive
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    Hey, I was wondering if there was a way to change the SSAO properties? I can't remember where the file is and the game's low SSAO is really bugging me. I know you can edit the SSAO in photomode, but it is not permanent.
     
  19. cheems_samurai

    cheems_samurai
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    For what?
    --- Post updated ---
    Sadly you can't. I don't think @Brother_Dave can either
     
  20. Brother_Dave

    Brother_Dave
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    No i havent been succesful at it, though ive tried lol


    Meanwhile im just here dreaming about Global Illumination (UE5 lumen realtime editor walkaround, NOT my vid)..

     
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