1. Trouble with the game?
    Try the troubleshooter!

    Dismiss Notice
  2. Issues with the game?
    Check the Known Issues list before reporting!

    Dismiss Notice

Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    another build i just finished. 1,261 hp!
     
    • Like Like x 1
  2. mustangporsche67

    mustangporsche67
    Expand Collapse

    Joined:
    Aug 17, 2020
    Messages:
    409
    this is really hot and all, but what about the new civetta?
     
  3. Nacho Problem

    Nacho Problem
    Expand Collapse

    Joined:
    Nov 2, 2019
    Messages:
    1,658
    as good as cancelled
     
    • Like Like x 1
  4. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
     
    • Agree Agree x 7
  5. P_enta

    P_enta
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    3,029
    me when
     
    • Like Like x 3
    • Agree Agree x 1
  6. Ayca

    Ayca
    Expand Collapse

    Joined:
    Apr 7, 2018
    Messages:
    752
    Sorry this doesn't count as a development screen, but I have an idea. The Ibishu S-Haul


    The S-Haul is basically a re branded Subaru Baja ( yes, I know a Subaru mod if being made with the Baja ) It has the Pessima interior, because of course it does. The only thing different from the real Baja is a longer bed and more Ibishu light and grill styling.
     
  7. Trophy

    Trophy
    Expand Collapse

    Joined:
    Aug 26, 2019
    Messages:
    1,644
    https://www.beamng.com/threads/vehicle-suggestions-see-first-post.79/
     
    • Agree Agree x 5
  8. LJ74

    LJ74
    Expand Collapse

    Joined:
    Oct 27, 2018
    Messages:
    1,904
    What new civetta?
     
    • Agree Agree x 1
  9. Penguin72

    Penguin72
    Expand Collapse

    Joined:
    Dec 11, 2020
    Messages:
    729
    Cockpit area done (Making this as a collab with a good personal friend of mine, @Ninja Nolan)
    upload_2021-4-22_21-11-0.png
    This is our first mod, can any experienced modders tell me if anything is being done wrong?
     
    • Like Like x 4
  10. Geraldo_o_geral

    Geraldo_o_geral
    Expand Collapse

    Joined:
    Jan 30, 2021
    Messages:
    211
    what car is this?
     
  11. Penguin72

    Penguin72
    Expand Collapse

    Joined:
    Dec 11, 2020
    Messages:
    729
    2005-2014 Ford Mustang
     
    • Like Like x 3
  12. umustbeloggedintododat

    umustbeloggedintododat
    Expand Collapse

    Joined:
    Feb 16, 2019
    Messages:
    1,381
    ooh nice, before the 2015 facelift, i've seen that part of mustang mostly overlooked, nice to see it shine.
     
  13. Penguin72

    Penguin72
    Expand Collapse

    Joined:
    Dec 11, 2020
    Messages:
    729
    That's one of the reasons I picked this car haha. IMO, it's the most beautiful generation of Mustang.
     
    • Agree Agree x 3
  14. Zappymouse

    Zappymouse
    Expand Collapse

    Joined:
    Jun 18, 2013
    Messages:
    1,059
    You're using subdivision surface (subsurf) which is a no-no for BeamNG flexbodies. The polygon density will be too high and cause problems from mesh spiking to performance issues. Also looks like the geometry is running away from you judging by the shading issues along the A and B pillars. Keep your mesh clean with good polyflow (polygon continuity), and model deliberately like every polygon counts. You'll want to keep your polygon density in the mid-range (mid-poly) for BeamNG, reducing detail/poly density for more hidden areas, like the underside and behind exterior body panels. Here's one I prepared earlier.

    ps13_ext_polyflow.png
     
    • Like Like x 14
    • Agree Agree x 2
  15. Penguin72

    Penguin72
    Expand Collapse

    Joined:
    Dec 11, 2020
    Messages:
    729
    Thank you. We will keep this in mind in the future.
     
  16. Nacho Problem

    Nacho Problem
    Expand Collapse

    Joined:
    Nov 2, 2019
    Messages:
    1,658
    very clean silvia mesh
     
    • Agree Agree x 2
  17. FordKing

    FordKing
    Expand Collapse

    Joined:
    Jul 21, 2016
    Messages:
    1,643
    YESSSSS FINALLY A 05-14 MUSTANG YESSSS
     
    • Like Like x 1
  18. DaddelZeit

    DaddelZeit
    Expand Collapse

    Joined:
    Jul 17, 2019
    Messages:
    3,319
    Level 4:
    upload_2021-4-23_12-39-25.png
    Gravity :cool:
     
    • Like Like x 7
  19. Nacho Problem

    Nacho Problem
    Expand Collapse

    Joined:
    Nov 2, 2019
    Messages:
    1,658
    well the way you are starting seems very odd to me since oyu usually make the roof and then either the front or back of the car

    the sides dont seem rounded enough

    and if you use subsurf just dont
     
    • Like Like x 3
  20. HadACoolName

    HadACoolName
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    1,923
    Unrelated post but holy sh*t, I haven't seen you in years.
     
    • Agree Agree x 5
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice