im really glad you're still working on this after all the garbage your msc threads have been filled with. cheers
You're still maintaining this mod after all the pain it's caused you? That takes not only massive balls of steel, but a heart of gold as well.
yo guys i have trouble with the interior texture no matter where i download the mod does anyone have a solution? (mod not working since last wendover update)
Look through the threads. Literally the 48th page has a fix. https://www.beamng.com/threads/satsuma-amp-gl-gt.59327/page-48#post-1305238 Download this and replace the materials.cs file with this one.
i forgot how much i changed as i never wrote it down on a changelog as i was doing it so the changelog is written from memory / observation
Satsuma version 0.7 idk I forgot this existed but guess I had to fix it for 0.22 lmao Spoiler: Changelog Additions; -Added various interior gauges -Added / Changed a few skins -Added carbon fibre hoods -Added hillclimb aero kit -Added "Hillclimb 1400" config -Added rear strut bar Fixes / Changes; -Fixed broken interior materials w/ 0.22 -Changed broken glass to use BeamNG materials -Fixed missing meshes / Replaced a few old ones -Reverted to default engine script, should prevent lua crashes when the car overheats -Changed odometer format to include 100 metre increments (Reduces max reading before rollover to 10k from 100k) -Rewritten oil pressure simulation -Turbo meshes updated -Odometer start value randomised no jbeam changes i am incredibly lazy and burnt out
I`m sorry for a dickmove with the deleted message where I already suggested new things to add, so sorry for that... Mod is great, I love the skins especially for dragster lol. But sadly I'm having a few issues: -Parts for hillclimb Satsuma doesn`t show up, even in parts selector -Marker lights have inverted textures: -And dashboard has this weird texture: Maybe the dashboard was on purpose or its an issue on my side, but if someone has the same problems with hillclimb and marker lights, tell me