I fixed it myself by converting all textures from .png to .dds and editing the materials.cs to reflect that, you can fix any and all mods broken by the new update by doing it. Anyway, I was waiting for LJ's approval before sending the fix here.
Sure! In fact, I was about to write a simple tutorial teaching how to fix all these missing textures caused by the update. I will write it up, post it, and send a link to it here.
AFAIK the new update only broke textures of mods rather than blowing them up like previous mod-breaking updates did. The only mod which had something besides textures broken by it was the F2 Genesis, which you can easily "fix" by editing the jbeam and making the fuel tank a wee bit stronger.
Yeah I did. I would really, really like to post it here somewhere, but I would also like permission of the author of the mod for that, as simply posting it could be taken in a bad way by them.
https://www.beamng.com/threads/tutorial-how-to-fix-missing-textures-caused-by-the-0-22-update.78454/ Here's the tutorial to anyone who wishes to fix broken textures.