Laid back trailing in the woods surrounding the ETK Center. You can visit the castle and windmills with most of the vehicles. The basic terrain and the forest is mostly untouched. To do: - Contour and detail the trails to give them some more depth. - Lay more AI paths. Tips on how to make them better or how the AI's "free will" to choose paths works are welcome. Hopper Custom is a good choice for AI for now. - General detailing with ground cover, bushes and rocks. Here's the WIP version. The level contains one time trial. Thanks @V1rginie for the video tutorial. File removed. Now on the repo: https://www.beamng.com/resources/etk-forest-trails.17117/
I have a question. How can i add houses, roads in this Official map? I don't know. It's awesome this mod!
Finally something adding more content to this map! I am currently trying extend the highway to form something like an oval, so we can have a better a u t o b a h n experience.