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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. HadACoolCar

    HadACoolCar
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    735
    I-Series "Bauier"


    screenshot_2021-02-15_16-08-13.png screenshot_2021-02-15_16-08-37.png screenshot_2021-02-15_16-09-05.png
     
    • Like Like x 12
  2. SuperShep1

    SuperShep1
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    explorer is a lot larger
     
  3. Mr_Awesomeness12 2

    Mr_Awesomeness12 2
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    • Agree Agree x 1
  4. Franz027

    Franz027
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  5. HadACoolCar

    HadACoolCar
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    Hmm, never really heard of it. Its basicly a special version with a panoramic roof and a V8. Names inspired of BMW's limited edition Baur models
     
  6. Mr_Awesomeness12 2

    Mr_Awesomeness12 2
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  7. HadACoolCar

    HadACoolCar
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  8. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Slowly working on transmissions, they will be fully customizable instead of having many similar duplicates that would make a mess in the selector
    dasdsdsas.png
     
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  9. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    This is definitely intersting to drive... Indian FWD Pigeon with no transmission and a 1000RPM 13hp engine, after you get the motor to start (which you have to use the gas pedal for) your wheel RPM is the same as the engine RPM. With a stage 3 200BX supercharger and the stage 3 SBR4 twin turbo you can get the engine to its ful potential and it will produce a stunning 24 horsepower and reach the top speed of 93 km/h after 2 minutes... and then it gets overrev and overtorque damage at 1100RPM and dies lol.
    dsdasasdsfasf.png

    Edit: Added no transmission mode to more transfercases, should work for any vehicle except for the T-Series (and all mods based on it) which needs special separate transfercases
    sdfassdsafaf.png

    Edit 2: Progress on transmissions, I want to get it to like 20 gears, all are fully customizable with gear ratios and high/low shift up/down RPMs
    fggfdfgdf.png
     
    #27989 Agent_Y, Feb 17, 2021
    Last edited: Feb 17, 2021
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  10. DaddelZeit

    DaddelZeit
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    What the actual frick
     
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  11. Agent_Y

    Agent_Y
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    BeamNG Team

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    I don't think I'll add more than 12 gears... This is already ridiculous and should be enough for a new Fast and Furious config lol (lots of new configs coming in the update!)
    sdasfssasfadf.png
    (yes I saw the typo and fixed it)
     
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  12. DaddelZeit

    DaddelZeit
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    haha turdo go BRRRRRRRR
    BeamNGdrive-0214011370-RELEASE-x641702202121_37_48.png
     
    • Like Like x 8
    • Agree Agree x 3
  13. LucasBE

    LucasBE
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    haha turdo go brr x2

    newtex3.png newtex1.png newtex2.png

    newtex4.png
     
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  14. default0.0player

    default0.0player
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    Developing a newer shiftlogic of automatic transmission based on my previous mod.

    BeamNGdrive-0214011370-RELEASE-x642_18_202112_52_55PM.png
    Note: the 3T5L21W means TC lockup logic1C-2C-3C-3L-4C-4L-5L, PRND21W shift pattern.
    Planned features are:

    TC always locked in overdrive(highest) gears: make a "torqueConverterFullyLockupMinGear" in addition to the "torqueConverterLockupMinGear", if the former is 5 and the latter is 3, then 1C-2C-3C-3L-4C-4L-5L-6L
    Winter mode, always 2nd gear: some shifters IRL when selected to "2" will only in 2nd instead of shifting between 1st and 2nd, some vehicles have separate W mode, In BeamNG mod there will be PRNDW1 and PRND21W, respectively.
    "autoDownShiftInM" to a certain gear: when the "autoDownShiftInM" is false the vehicle can start at the highest gear and "autoDownShiftInM" is true the gear is always M1 in M mode when stopped. PRNDSM vehicle IRL often allows the driver to start at higher than 1st(2nd in some 6ATs and 3rd in some 8ATs), which is useful when starting on slippery surface.

     
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  15. DaddelZeit

    DaddelZeit
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    rope
    upload_2021-2-18_9-49-36.png
     
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  16. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Finally got the engine sound editor to work again, I'm not even sure which hotfix broke it but it definitely wasn't working. This is the one part of my mod that keeps getting broken. Also added option to increase the amount of cylinders up to 32 because that's the highest value that works for some reason, previously the max you could do was "only" 16. Now you can make a V32 or I32 engine sound if you mess around a bit.
    dsgfgsfsadfsdf.png
    Also you can now select the editor in the engine swap menu too, so you can swap an electric motor with a V10 sound for example.
     
    #27996 Agent_Y, Feb 18, 2021
    Last edited: Feb 18, 2021
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  17. jeffdesign

    jeffdesign
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    Aug 6, 2013
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  18. kodencoco

    kodencoco
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    Banned

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    Feb 9, 2021
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    you need to make function to seat in caravan on toilet and sounds pooping and peeing
     
  19. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Why the heck do you think this is a good idea, are you 5 years old? I'm planning caravan compatibility but not to THIS extent...
     
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  20. Jakux

    Jakux
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    52941969_634172207005956_7423075261387636736_n.gif
    That will be funny... for a 6 year old
     
    • Agree Agree x 10
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