WIP Beta released Gavril Vendetta 0.8

Said to be one of America's finest creations... Ever.

  1. Demonetized

    Demonetized
    Expand Collapse

    Joined:
    Jan 25, 2021
    Messages:
    1
    Uh.. Why is there no wheels?
     

    Attached Files:

    • Screenshot41.png
    • Agree Agree x 1
  2. Sithhy™

    Sithhy™
    Expand Collapse

    Joined:
    Apr 5, 2017
    Messages:
    3,343
    LucasBE :confused:
     
    • Agree Agree x 4
  3. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    kinda
     
  4. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,941
    Known issue, caused by a major game update awhile back, select the tires manually for the time being. Also currently working on a general config fix for the repo version, mainly since I need to get warmed up with all the changes since the last time I uploaded to the mods page (ALmost 2 years ago o_O... Wow time flies.)
     
    • Like Like x 1
  5. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    bruh
     
    • Agree Agree x 1
  6. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,941
    I guess it's all 3; Time management, experience, and some tricks up my sleeve ;)




    Here's one of the primary reasons I'm not reusing much from the original Vendetta;

    screenshot_2021-01-26_13-58-37.png screenshot_2021-01-26_13-58-44.png screenshot_2021-01-26_13-57-43.png screenshot_2021-01-26_13-58-01.png
    screenshot_2021-01-26_13-58-23.png

    Size wise, the new Vendetta's noticeably larger and closer to the real dimensions of a C3 than the old one, allowing for much needed extra suspension travel without clipping the bodywork, along with some larger wheel and tire combinations. However, that comes at a cost; I have to redo all the JBeam structures.

    Which, tbh isn't really that bad, I just spent half the morning seeing how far I could take the original repo Vendetta, and constantly kept running into major issues... Missing nodes and beams in the steering linkages, limiter beams prematurely restricting steering range of motion, broken bumpstops, swaybars that aren't actually functional, improperly connected parts, too many beams in all the wrong places, broken rear offroad suspension, broken coilovers, etc... The list goes on and on. 90% of those issues aren't even from game updates, those were original design errors I made.

    Even if I weren't making a whole new model, I would still have to redo the entire JBeam on the old one... It's just that bad.

    How this ended up featured back in 2018 is beyond me honestly :p Because I'm not kidding when I say everything was being held together by a hope and a prayer ;)
     
    • Like Like x 17
  7. TrackpadUser

    TrackpadUser
    Expand Collapse

    Joined:
    Aug 24, 2019
    Messages:
    468
    I'm really eager to see this being reworked as thoroughly as you're currently doing :)

    I'm a big fan of the C3 Vette IRL, and even though I really wanted to like it, the old Vendetta had some issues which caused me to remove it from my fairly small (especially compared to some here :p) mod list.

    Only other thing I'd like is to avoid having meme-y stuff in the info files like the old one had ;) I think you know what I mean. It makes the filters generally less useful, and IMHO filters are very useful when you have a decent mod collection.
     
    • Agree Agree x 2
    • Like Like x 1
  8. Agent_Y

    Agent_Y
    Expand Collapse
    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,056
    It always bothered me how the Vendetta was unrealistically small, glad to see it's being fixed! Lol why do I comment so much on this thread, I guess I'm just very hyped for one of the first mods I downloaded to be updated, it used to be one of my favorite mods before some stuff broke in it
     
    • Like Like x 1
  9. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,941
    Did some more interior work;
    ccc36cb6b3b4129a40282169eee38cb3.png 75dae519d9fcd272aa8d7f229d3c210c.png cd7879de231e403637752afe0a4e5f98.png
    Still WIP, as always...
    Seats and doorpanels are inspired by the 1984 C4 Corvette and are for the 1978-1985 Vendetta, the dashboard is my take on the later C3 dashboards and is for the 1973-1977 Regulation Nation Vendetta models.
     
    • Like Like x 10
  10. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    585
    that's really cool. I guess you're a lot more experienced now. But damn making another model from ground up is a lotta work
     
  11. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,941
    Yeah, it's a ton of work, but it also helps that its been over 3 years since I modeled the original Vendetta... So now it just feels like an entirely new project, if you get what I mean ;)


    Last bit for tonight, modeled the glass;

    1540ccd9800d346384174390748cf9fb.png 010e9f2ccf5808c63fad1325c320abcb.png
     
    • Like Like x 13
    • Agree Agree x 1
  12. EunosRoadster69

    EunosRoadster69
    Expand Collapse

    Joined:
    Jan 26, 2021
    Messages:
    522
    is this mod still getting updates??
     
  13. G-Farce

    G-Farce
    Expand Collapse

    Joined:
    Apr 1, 2016
    Messages:
    585
    I bet it feels nice to start from scratch on the model, got that new feeling! Definetly the right way to go. that looks awesome :)
     
  14. Kcool_Turbo

    Kcool_Turbo
    Expand Collapse

    Joined:
    Feb 3, 2017
    Messages:
    149
    Its getting a ground up rebuild which will enable more content to be made for it than the old one. So yes and no :)
     
    • Agree Agree x 2
    • Like Like x 1
  15. EunosRoadster69

    EunosRoadster69
    Expand Collapse

    Joined:
    Jan 26, 2021
    Messages:
    522
    Thats awesome! this car was one of my first mods i downloaded so its pretty nice to see it make a comeback!
     
    • Like Like x 1
  16. Car Crusher Creative

    Car Crusher Creative
    Expand Collapse

    Joined:
    Oct 12, 2016
    Messages:
    125
    yo i thought this mod was abandoned, its nice to see it up and running again.
     
    • Like Like x 1
  17. Driv3r1142

    Driv3r1142
    Expand Collapse

    Joined:
    Feb 15, 2015
    Messages:
    1,941
    e53cfb4b5604b7526277bd44f24ca8b7.png
    Started modeling another one of the door panels (Still WIP.) There's gonna be several interior parts variants, hopefully one for each facelift, but we'll see.
     
    • Like Like x 14
  18. Jakux

    Jakux
    Expand Collapse

    Joined:
    Jul 1, 2020
    Messages:
    2,081
    Hey, its your 2,000 message! Congratulations! ;)
     
    • Agree Agree x 3
    • Like Like x 1
  19. Kasir

    Kasir
    Expand Collapse

    Joined:
    Dec 27, 2018
    Messages:
    995
    Is the color just a placeholder or will the interior actually be reddish? Cause it looks kinda cool like that
     
  20. SuperShep1

    SuperShep1
    Expand Collapse

    Joined:
    Apr 14, 2019
    Messages:
    2,682
    i really enjoy that swooped rear window. Its more flat and looks amazing.
    i also like the interior color, but i assume thats not the texture
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice