does anyone know why does it stutter in replay mode? I have high fps in recording, but when i replay it it starts to stutter, unless I really tie it to something?
replay recordings are tied to game speed (i.e. the game engine runs at a high framerate, but the replays just tie to how fast you're running the game) this happens with all props and animations, to get the best results record something at 4x-16x slowdown