On Hold 1984 - 2006 The Brutus

Discussion in 'Land' started by Sithhy™, May 16, 2017.

Tags:
?

Should the "empty" grille be replaced with the one from the Hopper on all hoods?

Poll closed Apr 26, 2019.
  1. Yes, do it

    27.3%
  2. No, don't do it

    0 vote(s)
    0.0%
  3. Leave them as separate designs

    72.7%
Thread Status:
Not open for further replies.
  1. B727ClassicFlyer

    B727ClassicFlyer
    Expand Collapse

    Joined:
    Feb 9, 2013
    Messages:
    2,183
    I see you guys got a ChrisFix variant of the B1 in there, that's a nice touch. ;)
     
    • Like Like x 6
    • Agree Agree x 3
  2. Brian Rodriguez

    Brian Rodriguez
    Expand Collapse

    Joined:
    Sep 16, 2018
    Messages:
    10
    If ya make a military variant, will it have a working mounted machine gun?
     
  3. coolgamer55

    coolgamer55
    Expand Collapse
    Banned

    Joined:
    Jan 12, 2020
    Messages:
    216
    chrisfix would approve
     
    #2403 coolgamer55, Dec 30, 2020
    Last edited: Jan 2, 2021
    • Agree Agree x 2
  4. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Look who is finally back!

    screenshot_2020-12-31_06-06-36.png
    screenshot_2020-12-31_06-07-14.png
    And with functional CTIS ;)
     
    • Like Like x 21
    • Agree Agree x 1
  5. aeoe

    aeoe
    Expand Collapse

    Joined:
    Oct 1, 2018
    Messages:
    1,107
    • Agree Agree x 1
  6. Balto

    Balto
    Expand Collapse

    Joined:
    Aug 23, 2017
    Messages:
    284
    Dude, hoping I get the new pc soon. if this came out, pretty sure my current pc would brick itself.
     
    • Like Like x 1
  7. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    It's actually not as bad to run as you might think ;)
     
    • Like Like x 1
    • Agree Agree x 1
  8. Oof Pirate

    Oof Pirate
    Expand Collapse

    Joined:
    Nov 12, 2020
    Messages:
    59
    just wanted to ask, what else do you need to do to finish this project?
     
  9. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Well

    I actually have a list... so hang on a second...

    So, according to my list... I still have roughly 104 parts to add into the game still... more than I thought as I have been crossing them off quite a lot lately.

    This, however, does include the interior... as Sithhy has decided that the interior I made for the B1 a while ago was to close to the real life truck, so now he is redoing the interior. So for me to add back any bits of that I kinda need that to be done... and, from a quick glance, the interior bits are a solid 30 items on my list alone.
     
    • Like Like x 10
    • Agree Agree x 1
  10. SlowCreepyDeepy

    SlowCreepyDeepy
    Expand Collapse

    Joined:
    Apr 24, 2018
    Messages:
    63
    It figures. It was about time for the existential crisis and subsequent remodel of questionable necessity.

    In all seriousness, though, I don't mean to give anybody a hard time. You guys take your time, I'm sure the end result will be worth the wait.
     
    #2410 SlowCreepyDeepy, Jan 1, 2021
    Last edited: Jan 1, 2021
    • Agree Agree x 3
    • Like Like x 2
  11. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    While true, in his defence, when I originally made the interior, I didn't make it modular as the body's weren't modular back then... I just made one interior and basically adapted it a little bit for each body. We both know what we are doing quite a bit more now and basically both decided that, at the very least, they needed some redoing to make them modular... so he decided to just redo them entirely as he kinda saw an opportunity and took it. Interestingly enough, even though I am normally an advocate for just keep it as close to a Hummer as possible, I do like what he had been making for this one. A normal H1 interior is very flat and rather lifeless (well... the "pre Alpha" ones anyways, so a different interior with a whole lot more detail is actually a welcome addition. For an idea of what it looks like (as I don't know if he is ready to share it yet) he is basing it off the style of the Hopper interior... which does seem somewhat fitting.
     
    • Like Like x 10
  12. Balto

    Balto
    Expand Collapse

    Joined:
    Aug 23, 2017
    Messages:
    284
    only time will tell. here's hoping it's sooner than later. Anything to tease as of late? (pictures wise of course) or is it all boring tedious little things that will eventually make it more of a whole?
     
    • Agree Agree x 1
  13. Notepad.exe

    Notepad.exe
    Expand Collapse
    Banned

    Joined:
    Dec 22, 2020
    Messages:
    16
    Hey GUYS, FixChris here with Soapy Wooder
     
    • Like Like x 6
  14. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Not much to tease at the moment... was working on it till literally 6AM modifying tons of files, tuning things, adjusting things... mostly weight tuning to try and get the weights more accurate... but no new parts unfortunately.
     
    • Like Like x 4
  15. rob_01

    rob_01
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    120
    it's all progress and one step closer
     
    • Agree Agree x 1
  16. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    screenshot_2021-01-06_01-31-36.png

    New Exocage!
     
    • Like Like x 15
  17. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Yeah... I mean... I would love to say, "WE ARE DONE!!!1! RELEASE NOWZ!!", but... it's just not ready... not yet.

    And thankfully it isn't just me anymore... but I am still doing the majority... not because of any reason, but because that's how things are working out at the moment. I am making pretty good progress lately, and I have so much of it done... its close... but not quite there.

    And at the moment, it's not even about polish or anything like that. It still needs a lot of Quality Control to work out a lot of bugs...
    For example:
    unknown.png
    In the final release... this will not be possible... ideally you want no overlapping parts as this could just lead to terrible instabilities... stuff binding up... and honestly... the fit and finish just looks bad when stuff like this happens... but this gives you an idea of some of the gibberish we are still working out.

    So unfortunately... the release date is pretty much... it's done when it's done. I don't know how to pin it down any better than that right now.

    The good news is that I can finally see the light at the end of the tunnel... Most of the parts are in game... 90% of the models are done... I recently did a lot of weight tuning so now most of the weights are "fairly" accurate... she's a bit chunkier than a real Hummer, but this is its own thing, so I am just gonna wave my magic lore hands and say, "it's different" and be done with it on that front. No need for me to go out and start weighing lug nuts to make sure I get the hub weight exactly right or dumb stuff like that. So yeah... I can see the light at the end of the tunnel... it's coming... just have yet to see if it's the end, or a train.
     
    • Like Like x 34
    • Agree Agree x 1
  18. Shepard_AU

    Shepard_AU
    Expand Collapse

    Joined:
    Mar 26, 2014
    Messages:
    25
    The picture you posted would be considered complete by Bethesda standards.

    Jokes aside, it is incredible the amount of work it takes for these projects, and we're all very appreciative that you and other creators take the time and effort in developing these amazing vehicles/mods. I really wish I had something to bring to the table, or be a part of it in some way, but unfortunately I posses no such skill to turn vision into reality.
     
    • Agree Agree x 13
    • Like Like x 5
  19. Tom Foolery

    Tom Foolery
    Expand Collapse

    Joined:
    Aug 2, 2017
    Messages:
    79
    Teeeeechnically, we were demonstrating our awe towards the vehicle's progress (or, at least, I was), so we're on topic.

    Either way, though, progress looks great. I'm especially excited to see how the tracks turn out.
     
    • Agree Agree x 1
  20. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    Yeah... I gotta take another stab at them.

    Right now they are relegated to my storage on my hard drive, but getting them back in game would just be a couple clicks.
    Getting them to work well though... well... that's gonna take a whole bunch more doing.

    I did get them stable enough to drive on... but they liked to bust apart a lot for one reason or another. They couldn't hold up a ton of weight, and for whatever reason, whenever you decided to run them the game would turn into full on lag fest.

    Its something I really want to get back into and I might actually do soon. I like the idea of them, and I think that they would still make a great addition.
     
    • Like Like x 5
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice