So due to the update, Garfield Heights has been broken for everyone, I dont have any more context other than that.
Hi, all! Currently working on getting Garfield Heights back up to par. Most of the missing links have been fixed, just looking into the last few now. I don't know when the new version will be up, but it shouldn't be too long.
Great to hear! While I still consider Garfield Heights usable (but very weird looking), it'll be nice to see it fixed and eventually finished. Thanks!
Aye! Good to hear!!!! Are you planning on updating the map itself? Such as filling in the blank areas?
Am i the only one getting texture issues? --- Post updated --- Am i the only one getting texture issues?
Now I feel really idiotic for having written my general discussion post on this subject. Though if I can experiment with fixing the grass textures myself until the real update arrives, I figure why not give it a try? --- Post updated --- So I couldn't change the texturing per say, but I could change the color of the "no texture" surface to dark green. Hey.... close enough to grass for these tired, old eyes. Besides, speeding down the street in my Barstow, I won't see the black words in the green! LOL This will do until the actual update.
Alright, the updated version has been uploaded to the repo, and is awaiting approval. Sorry everyone for the delays, I've been pretty busy lately.
Yay!! --- Post updated --- Oh and Occam, i am working on a new revamped drift track!! In the industrial map! --- Post updated --- Andddddddddddddddddd its still no texture
Just for future reference, mods don't immediately go up as soon as you hit upload since they have to be approved for release, hence why they often release in bursts. Because of this you might have to wait till tomorrow or maybe even a good 3 days (probably depending on how many other mods/mod updates are also awaiting approval) for the update to go up. Patience is key
Occam's Razer updated Garfield Heights with a new update entry: Fixed Materials Read the rest of this update entry...