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Development Screens (Each post contains a picture OR contributing post)

Discussion in 'General Discussion' started by LT. Smell My, Aug 5, 2013.

  1. Inn0centJok3r

    Inn0centJok3r
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    I don’t really think so. The automation model is really just annoying to work with so idk
     
  2. SuperShep1

    SuperShep1
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    rado
     
  3. DrowsySam

    DrowsySam
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    Scarab getting ready for the next update o_O
    BeamNGdrivex64_4Eo396Xbdp.jpg BeamNGdrivex64_cwk1s4HOsx.png BeamNGdrivex64_oXzc7nYSGi.jpg BeamNGdrivex64_y6fVEeUEPH.jpg
     
    • Like Like x 31
  4. Logan Mikael

    Logan Mikael
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  5. Brother_Dave

    Brother_Dave
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    Working on the final touches of my gfx mod to have it working in BeamNG 0.21.1.

    Overall less bright, other than that its mostly like the previous versions ive released BUT its definitely not as FPS heavy, atleast not on my computer :)



     
    • Like Like x 4
  6. LucasBE

    LucasBE
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    textures are pretty much done
    screenshot_2020-12-19_20-32-06.png screenshot_2020-12-19_20-38-58.png screenshot_2020-12-19_20-39-45.png
    al capone edition included
     
    • Like Like x 38
  7. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    • Agree Agree x 2
  8. SuperShep1

    SuperShep1
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    old moonhawk model looks good to me
     
    • Agree Agree x 2
  9. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    model is ok but textures kinda doodoo
     
    • Agree Agree x 2
  10. Spython

    Spython
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    284160_20201220010902_1.png
    Slowly getting there...
     
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  11. LJ74

    LJ74
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    screenshot_2020-12-20_14-12-46.png
     
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  12. Trophy

    Trophy
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  13. LJ74

    LJ74
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    The hood and fenders are yes, that's what I mean by front clip
     
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  14. JorgePinto

    JorgePinto
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    Spent the last 2 days fixing small issues and problems, all it remains now is to place the info panels for each car/trim, and it's done. Should release before 2021 for sure!

    screenshot_2020-12-20_02-46-57.png
     
    • Like Like x 10
  15. HadACoolCar

    HadACoolCar
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    damn getting freaky already
     
  16. DrowsySam

    DrowsySam
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    Got sidetracked and decided to run a little experiment..

     
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  17. Jakux

    Jakux
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    Cool, a helicopter!
     
    • Agree Agree x 1
  18. ltntai

    ltntai
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    Has anyone tried to make gyro stabilised 2-wheeled vehicle in BeamNG? It shoud work:
    Skip to 2:45
     
    • Like Like x 7
  19. CaptainZoll

    CaptainZoll
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    gyroscopic pigeon when?
     
    • Agree Agree x 9
  20. Blijo

    Blijo
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    Apr 27, 2016
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    I've made this once and updated a bit today after chatting with DrowsySam.
    It does work. But not as well as I hoped :')
     
    • Like Like x 8
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