another unlikely but possible thing, a Wendover stock car would only require around as much work as the hopper crawler and superpig.
Would a Wendover stock car include a rear wheel drive conversion? If that's the case it could involve quite a bit more work than what you've mentioned.
well, the hopper has a unique engine (the 5.5) with a custom exhaust, front and rear suspension, and full tube frame built into the standard chassis. the only thing a wendover would really need that isn't there is a modified transmission tunnel, (and the suspension could almost be based off the moonhawk's)
AFAIK NASCAR was already using full purpose built chassis by the 1980s. "Modified transmission tunnel" if it's FWD, it probably doesn't have one, maybe an exhaust tunnel but not a transmission tunnel.
The devs tend not to do things in half measures (rally/race cars with full interiors aside) - I think if they wanted to create a stock car they would want to create the full custom chassis. If that's the case they are essentially making a whole new car as little would be shared with the stock Wendover.
The cup cars we know today only started beeing a thing with gen 4 in '92, gen 3 had modified chassis but the body was mostly stock
As early as 1984 the Nissan 300ZX had a 3 position switch for adjustable firmness dampers, and it wasn't the only car that had it. Although it was rare and sort of gimmicky/ineffective. Might have been on the turbo only as my 1986 (non turbo) didn't have it but it had every other option, including the voice alerts, power lumbar(!) and electronic gauges. And GM even had a completely different digital dash for nearly every chassis platform, including the J-bodies (Cadillac Cimmaron) to the S10 Blazer. It looks like the Wendover will be in the Toronado/Riviera/Eldorado mold, so a small transverse V8 is a definite possibility as well as a manual (sharing the LeGran V6s). Many premium cars at this time had self-leveling rear air suspension too (particularly Lincoln and Cadillac). I don't see why it wouldn't have a sports model with firmer suspension and a body kit, even the LeGran has one. --- Post updated --- Those C/H body 88/98/LeSabre/Park Avenue/Bonnevilles were great cars, my family had several. Although they were under-tired and too soft without the optional sport packages, they made the FWD Cadillacs pretty much redundant until the 1992 Seville. The 86-91 DeVille/Sevilles were a dark spot on Cadillac's history.
Another thing that's quite likely in the next update is more optimisation on vehicle loading. considering they completely overhauled the system, there's bound to be plenty more little things in it they can improve upon.
I should probably give more explanation: He said that they are remastering lots of vehicles, and that they did the pickup first because of how modular it is.
That's B25mitch isn't it. Yeah it makes sense for the devs to be focusing a lot on vehicle and remastering. Make sure all the assets are at a good level for the full release and well optimized (like the WCUSA map). Didn't the devs say that they would still be releasing new content even after the game exits early access?
The problem I see with them trying to remaster cars is the pace they are working at. We haven't even gotten 1 full remaster this year, and if they continue at this pace, by the time everything is remastered, the earliest "remasters" will already be old and outdated. During the remastering, they'll learn new techniques, introduce more variants, and the physics will be more optimized allowing for more nodes and beams. They'll need to draw a solid line somewhere, and cars released after that date will not get a full remaster. I'd consider the ETK I series to be their first "Modern" car, and anything released after that should not need to get a remaster.
I think that because they are almost done with the original car list, they will start remastering cars before releasing more content.
A lot of vehicles Pre 2016 (excluding the Le Gran) mostly need Texturing, Modeling updates (Engine bay and interior somewhat) and new content. Where's my fuel filler flaps at?
the thing is, because of the extensive part sharing between the the pickup, van, roamer, and marshal, not only can they redo one part and have it improve 4 vehicles at once, have all been redone in tandem, as due to that part sharing they can also use the same textures on all their facelift lights, for example. I wouldn't be surprised if once the Gavrils are done, we get 1 or 2 cars completely redone per update. As far as needing remasters: I would say the D15, roamer, SBR, barstow, miramar, etk 800, I, and k, hopper, Piccolina, wentward, bluebuck, and FCV are satisfactory at this point; nothing major needs to be "fixed" by their current standards, (though some could do with more parts). the 80s pessima's engine model is right on the border to me, they probably won't redo it for a while, unless they make one standard I4 model for all the 80s-90's ibishus, in which case it's possible it would be done after the covet, midsize and bx. The Grand Marshal's chassis textures are not on par with the gavril utilities, so they may redo it soon to the same quality. The only thing the burnside kind of needs is the engine model to be redone using bluebuck assets. these 3 are the sort of things that would be mentioned in one line on the changelog, and would take not much time to actually do. the semi, sunburst, 90s pessima, and legran all have varying quality of mechanical and interior models/textures which would need work. These cars would most likely be completed in one or two updates at most. That leaves the Moonhawk, bolide, covet, pigeon and 200BX as the only other vehicles which still need an extensive overhaul, involving new engine and chassis models, Full interior reworks, and Exterior remodels (think the 90s roamer parts) along with substantial jbeam changes in the bolide's case. regardless of when they were released, some cars need lots of work, some cars only need a little bit of work.