All good man. I've seen so many mods with awesome potential make it so far and then the author gets fed up and leaves the site for good. Your work even in alpha form is awesome as usual!
I have had that problem to, I deleted all my mods (not my own) and still had it, though it was a game bug. But will look into that.
Hmm, for some reason I get an error when trying to load the car. The car seems to load in fine, but I get a fatal error and the car wont run. Looks like it's trying to load a Hopper brake disc mesh? Haven't tried safe mode yet or disabling mods, but I don't recall having any Hopper mods installed. Here's the console log screengrab:
Not here, this is for the the old car mod. I do have a member area on my youtube channel, that nobody want to be a part of --- Post updated --- Yes but that should not make the car not run, there might be another mod interfering, or update you game?
Speaking of fuel, I found a bug with the fuel tank, when it falls off, more often than not it will still work somehow, you should make it like on the T-Series where it acts like it's ruptured when it falls off
I really like driving this car, even on my steering wheel. Obviously, it has issue which you probably know about all, but even in that state, it's still fun
Interesting enough after some testing something seems to be up with some of the wheels. I've put the manual hopper transmission into both that and the Standard and the clutch almost instantly burns up in first gear. However, the Standard is fine even when I choose the Cabuereter Dobble in it. I thought it was something with the config but it's actually the wheels on the Standard_Tuned, Cabriolet_Tuned, and the Death_Trap.
Best thing in this situation is to enter 'relative camera' (his key #3) and then [w] [a] [d] yourself from behind the rear bumper into the car, and the driver's seat..
New update on the way Driver Camera, License Pates + Some Fixes This update is currently awaiting approval. A little update, for all the kind reviews - Added a Hood Ornament (that can fall off) - Added some badges to the rear and the sides - Added driver camera - Added License Pates (that can fall off) - Fixed the fuel tank, so when it fall off the fuel will leak out and stop the car.
Cool! Looking forward to it. --- Post updated --- Seeee? Now look what you've done! The Burnside driver wants to challenge you to a fight-- in the parking lot, outside the malt shop. The girls with the poodle skirts will be rooting you on! --- Post updated --- Just wanted to point out some odd behavior when some of the versions are shifted into Park. The engine goes nuts and wants to spin the rear tires at (what the speedo reads) 200+ mph. Doesn't happen on all of them... just the 'Death Trap', 'Standard Tuned', and 'Cabriolet Tuned'. I tried to find the commonality between them (other than the word "tuned" in 2/3 names), but was unsuccessful at figuring it out. Note the 'Wide Sport', 'Standard Sport', and 'Standard', relax and take it easy in Park-- as one would expect. Thanks again for the great upload. --- Post updated --- Seeee? Now look what you've done! The Burnside driver wants to challenge you to a fight-- in the parking lot, outside the malt shop-- because of you.
I can take it. Just need to get a lead pipe and one hit and he's outta here --- Post updated --- Also, for some reason, unless you tune the engine, when you out it in park the speedometer says 340 or something and your rear wheels spin backwards real fast and the brakes fall apart
It's because of the Crash Hard wheels on those. Not the tune. That's what I was saying about the test I wrote about earlier on. It effects the clutch and parking gear as far as I know.