WIP #DRIVE Cars Pack (Ported Cars From #DRIVE)

Discussion in 'Land' started by andrzejserafin5, Aug 19, 2020.

  1. andrzejserafin5

    andrzejserafin5
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    #DRIVE CARS PACK
    screenshot_2020-08-19_10-44-20.png

    Hello guys,this is thread for my #DRIVE vehicles port project,this needs alot of jbeam edits,It's a meshslaps for now,but after some jbeam edits it will be released,I don't care if this thread will be taken down for not much progresses to show,why are there some people who want to take this project down?It's my first created cars,why is there many hates? If you hate meshslaps,please leave this thread because i don't want to see here any meshslaps dramas ok thanks.

    Thread rules:
    Keep your posts on this thread on-topic
    Don't spam
    Suggest #DRIVE cars for me to port it to BeamNG
    Be nice here to others

    Progress:

    Red: planned
    Orange: almost done
    Yellow: WIP
    Green: done
    Gray: cancelled

    Cars:
    screenshot_2020-08-19_10-08-39.png
    The Pug-Up
    Textures
    Jbeam
    Coolness

    screenshot_2020-08-19_13-10-36.png
    The PandaVan
    Textures
    Jbeam
    Coolness

    holzwagen.jpg
    Das Holzwagen
    Textures
    Jbeam
    Coolness

    default.jpg
    50' Quabi
    Probably the worst car i made in this pack

    Textures
    Jbeam
    Coolness

    swanvan.jpg
    The Swan Van 1980
    Textures
    Jbeam
    Coolness

    doggo.jpg
    The Doggo 1984
    Textures
    Jbeam
    Coolness

    screenshot_2020-08-19_15-09-26.png

    The Flipper '73
    Sadly,it doesn't work for me now after editing jbeam,please help!
    Textures
    Jbeam

    Coolnees

    duckling_garage_side.png
    The Duckling
    Textures
    Jbeam
    Coolness

    cherry.jpg
    The Cherry Top
    Textures
    Jbeam
    Coolness

    bugger.jpg
    The Bugger/Boogie '71
    Textures
    Jbeam
    Coolness

    default.jpg
    The Turbo Combo '84

    Textures
    Jbeam
    Coolness

    poperdalek.jpg
    The Poperdálek

    Textures
    Jbeam
    Coolness

    cook.jpg
    The Cook

    Textures
    Jbeam
    Coolness

    Planned cars:

    Beep 1964
    The Pepik
    The Pavulance
    Le Baguette
    The Camponello


    Planned props for cars:

    Christmas event hats
    Learner roof accesory's sign
    Ramp plow


    Questions:


    When will the download be available?
    DON'T ASK

    Is it going to be only a meshslaps?
    Probably yes,but with good jbeam


    Does it has working gauges and steering wheel?
    #DRIVE cars doesn't have interiors lol

    What map do you used in the pictures?
    My W.I.P map,La Mirabelle,and official Showroom map.


    Why you like this game so much?
    Because this is the only good game that i found for phones.

    Issues:

    Not colorable
    Crashes very bad
    Not working lights
    Not working in traffic
    Bad jbeam

    CREDITS:
    Pixel Perfect Dude : Official #DRIVE cars models

    @umustbeloggedintododat : For getting the models from the game
    @andrzejserafin5 : Porting the car models to BeamNG
    @HeadlightsThePerson : Beta testing
    @FalloutNode : Beta testing

    Mod is WIP,the download will be available when i will fix the jbeam and will port almost all cars from #DRIVE :)

    "That's a tight fit"
     
    #1 andrzejserafin5, Aug 19, 2020
    Last edited: Sep 25, 2020
    • Like Like x 22
  2. rafan

    rafan
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    i didnt understand it is parking cars or ai cars
     
  3. andrzejserafin5

    andrzejserafin5
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    what
     
  4. rafan

    rafan
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    what a car pack and what map
    --- Post updated ---
    seriously is it a drivaable car or traffic car
     
  5. andrzejserafin5

    andrzejserafin5
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    Cars are ported cars from game for phones called #DRIVE,and map is W.I.P
    And don't ask for map link
    --- Post updated ---
    This is jbeamed cars,it's driveable,and work in traffic.
     
  6. rafan

    rafan
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    iam not aking the map a
     
  7. andrzejserafin5

    andrzejserafin5
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    what do you mean by "aking"
     
  8. rafan

    rafan
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    asking
    --- Post updated ---
    iam not begging for pack map iam waiting
     
    • Agree Agree x 1
  9. andrzejserafin5

    andrzejserafin5
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    Ok
     
  10. rafan

    rafan
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    did you made it from blender or polyform it looks polyform
     
  11. andrzejserafin5

    andrzejserafin5
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    Did you read the first post,it's the port of cars from other game,i ported it with Blender,and exported it to BeamNG :p
     
  12. rafan

    rafan
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    ok good luck
     
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  13. andrzejserafin5

    andrzejserafin5
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    Thanks
    --- Post updated ---
    screenshot_2020-08-19_10-29-08.png
     
    • Like Like x 1
  14. Crazy Killer

    Crazy Killer
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    every time I saw this, I got eye failure.

    But seriously, this is "good".
     
    • Agree Agree x 3
  15. andrzejserafin5

    andrzejserafin5
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    This is my first cars i made to BeamNG,so it's not that good.
     
  16. Szymon2007

    Szymon2007
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    can i uhh just ask how something can be a meshslap with a good jbeam
    --- Post updated ---
    im not saying that official jbeams are bad but i don think any cars match the #DRIVE cars
     
    • Agree Agree x 3
  17. andrzejserafin5

    andrzejserafin5
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    i don't know
    --- Post updated ---
    the h-series jbeam doesn't even fit with pandavan,this requires a lot of edits :/
    screenshot_2020-08-19_12-06-48.png
    today i just ported the #DRIVE models to BeamNG,next day i will try to edit jbeam.
     
    • Like Like x 2
  18. Alex_Farmer557

    Alex_Farmer557
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    the idea is cool but the jbeams need a lot of work for this mod to be good
    there's plenty of potential here still
     
    • Agree Agree x 6
  19. andrzejserafin5

    andrzejserafin5
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    Please help me,from what car i should take jbeam to make The Swan Van?
    Zrzutekranu4.png
     
  20. Szymon2007

    Szymon2007
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    H-series Cabster?
     
    • Agree Agree x 4
    • Like Like x 1
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