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Major Damage/Physics Issues After Update

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Shaun The Sheep, Aug 17, 2020.

  1. Shaun The Sheep

    Shaun The Sheep
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    Joined:
    Aug 14, 2013
    Messages:
    7
    Has anyone noticed how since the latest update, cars are behaving very strange?
    There is a lot more intersecting issues. And the standard none mod game cars (example, Roamer, LeGran, etc) damage like a very basic mod car would. After taking damage: Glitchy triangles. And stretched parts, Spikes, Sometimes windows won't break, but just stretch, parts will be intersecting etc.
    The game feels weird. In a bad way. (Safe mode too)

    But cars do seem to handle, drive, and roll over a little more realistic now.

    Has anyone else noticed this? I think the game has been overhauled so much it's a little broken at the moment?
     
  2. FaceyDuck

    FaceyDuck
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    Joined:
    Jul 30, 2020
    Messages:
    161
    Well the game is in early access, so calm down!
     
  3. appesh1

    appesh1
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    Joined:
    Aug 19, 2019
    Messages:
    242
    I feel like for the most part, they just want to report a few bugs they might be experiencing. Bug reporting can help a lot with the development with games, especially those in early access.
     
    • Agree Agree x 1
  4. FaceyDuck

    FaceyDuck
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    Joined:
    Jul 30, 2020
    Messages:
    161
    I haven't really noticed it though.
     
  5. Shaun The Sheep

    Shaun The Sheep
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    Joined:
    Aug 14, 2013
    Messages:
    7


    Yes.. I know..
    As you may be able to tell from my forum join date I have been playing beamng for quite a while..
    I was around when the Drive countdown clock appeared before the tech demo was released..
     
    #5 Shaun The Sheep, Aug 19, 2020
    Last edited: Aug 19, 2020
    • Agree Agree x 1
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