Can we just take a moment to pay our respects to the developers? They made such an amazing game, and they also have so many things to deal with, like bugs and stuff. Well done BeamNG team!
Yes, thank you Devs! This game has evolved into something great! I remember still when all cars had the same sound xD. I have very high expectations that this game will be improved drastically moving forward and I am very excited!
Well, given how often they used to be dropping cars just a few years ago, and now we might at best see three in the 2019-20 period, or that there is no work on any all-new map, or that the new update didn't really bring much in non-Roamer stuff... maybe it's OK, but I'm not amazed.
Also, remember how in 2016-17 the gap between updates could be 5 months or more. Also realize that remastering a map is about the same amount of work as a new map, just minus the planning of it and even then, the remaster also needs planning because there always are some changes and new locations added. The time to content ratio has definitely improved.
Maybe in terms of maps, but it seems that vehicles were drastically underserved in 0.20. Especially given that many prior updates had both map and vehicle improvements.
We just got the Cherrier FCV platform of vehicles, which has a very diverse choice of vehicles with many unique options, the prerunner is in the works, D-series and H-series final phase of remasters have been announced in the latest devblog. You shouldn't expect a new vehicle every update or you are going to be disappointed.
There is a substantial difference between content then, and content now. Content then has simpler models and textures/materials. You can easily see the different in any recent vehicle/levels we have been working/remastering. It is not free, and does come with a cost of more time being spent working on those content Vehicles then had way less features. Vehicles now have all sort of electronic subsystems as well damage. This needs more time to develop and tune out. Some cars are built specifically around new features (see Vivace, which was paired with the Driving modes) In general, the quality bar of our content has raised since then which also means we need and will spend more time on the vehicle if its needed for them to be on par. Although so far all major (and even minor ones) update always came with changes to vehicles of some sort (being in a form of a new entire vehicle, or new sub-configuration like the Hopper Crawler, or new parts like the D-Series renovation work). Aside that, we do our best, but obviously we won't be able to make everybody's happy as hard as we try.
Those vehicles were in development for years though, certainly well before their announcements prior to the game's release. A vehicle in BeamNG is not something you whip up overnight, or even in a couple months.
The updates still have map and vehicle improvements. This new update is an example of that. Like Nadeox said, those vehicles were in development for years. Plus, the vehicles didn't have as many features back then as they do now. I'm pretty sure the reason they're not making a new map is because they're fixing the old maps. Anyways, I'm actually really proud of the devs for evolving this game and for trying their best to fix bugs.
Something I never even looked at? No hay problemo. --- Post updated --- One that is still sold for about the same price as in the beginning? The devs better be working on it, or lowering the price.
What? If anything, the $25 price points makes more since nowadays than back then. You can't just permanently lower a game's price when there is more work put in than 3 years ago. There is less things in the updates because the things put in are much bigger and more detailed, like Nadeox said. They could just release 2 new vehicles by the start of 2021 if them wanted, but that would probably be the quality of them back in 2015 if they really did. And yeah. If anything, they're fixing the older stuff for a reason; more detail. Just imagine a review praising Italy but asking why Industrial Site still looks like it did half a decade ago. Wow, first post in a while and it's a discussion, what it do.
This is a thread to salute the devs, not entertain inane petulance. This game is still the best damn $20 I've ever spent.
Is this supposed to be a forum, or a single-opinion club? When you factor in Steam sales, BeamNG isn't really cheap. I bought GTA IV for that much, and Mafia III for less. I can subscribe to Spotify for four months, and have pretty much all the music for that money.
Bear in mind the game was cheaper, and was also stated that (as any early access title) the price would go up as new content gets added. It's a fair price now with the current amount of content, and the amount of new content you're likely to get is free of charge.
Yeah. But it's not the bargain fanboys say it is, it's merely OK - especially since there are no major discounts.
seriously? LOWERING the price? if anything, the price should go up. over that 7 years, they have completely reworked the game engine, added dozens of vehicles/vehicle variants, added maps, added features, consistently improved over everything... and then did it all again with the latest batch of remasters. Just because a game is old doesn't mean the price needs to drop, that may be the case if the game were to have not gotten these updates. If you've got such a huge issue with the price, why did you buy it? $20 for a genuinely unique game is a bargain... did you seriously compare this game to GTA IV? You've got to realize... that game was out for 6 years THEN they dropped the price because they came out with a SEQUEL, not to mention, the DLC prices didn't drop for another year after that.