Well the point would be, it's easier to keep updated and all, from the players perspective. Not having to search through the first 5 pages of the forum, hoping to find it again when the last big game update requires some changes, or new variants get added.
But with the current state of the mod it is impossible to put it on the repo because none of the meshes were made by me. Basically, if your mod contains parts from another developer such as Turn 10 with Forza Horizon, it cannot be on the repo.
Oh, it's from another game? That's a different story, agreed. "Not your mesh" I interpreted as it's from some 3D warehouse or such. In this case I'm pretty much out of arguments. Nevermind then, and thanks for porting it over. Looks great, the fact remains.
I am 100% aware of that (I'd be worried if I wasn't), it's just that the sampled sounds right now are from a v6 and sound nothing like a 4 cylinder to me. Maybe he's using a super old version from tokyo's post?
Where on the discord is the latest one? --- Post updated --- I did get the one from exorion's place, which has 3 configs, but I don't know if it has been updated.
I think that it is not good way to check that. Anyway it's still not an argument. I still think that it is better to remain silent wisely than to speak silly. Sorry for being off-topic.
Pretty sure the mod's been leaked on modsgaming. No idea who that "author" is. Assuming that's either the leaker, or this is some sort of meshslap. https://www.modsgaming.us/load/beamng/vehicles/subaru_alcyone_svx/71-1-0-36258
Yeah, that's a super old version that I released a while ago. There's been a lot of progress since then and I will post updates soon