Released [Tutorial] Making a terrain for Beam-NG (in depth guide with pictures)

Discussion in 'Content Creation' started by Fundador, Aug 14, 2013.

  1. Straubz

    Straubz
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    First question:
    - In L3DT "operations>heightfield>change vertical range"
    - In Beam after selecting import height map change the height scale (default is 256m).

    Second question
    - Copy your .ter to you level folder, then open you .mis and find it in there, then change the directory that it is looking for it to your map folder.
     
  2. Binkey

    Binkey
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    Thank you, we need more helpful people like you on this forum!
     
  3. Driverone

    Driverone
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    Hi
    is it possebil to make a hightmap out of an picutre??
    hightmap request.png
    like this one?
     
  4. Fundador

    Fundador
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    If you could find some sort of image with contour lines instead of a satellite picture ( have a look at the OS setting on Bing maps to get an idea of what I mean) I believe it is possible, but im not sure exactly how. Google is your friend haha
     
  5. Rydog106

    Rydog106
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    I got the map made but when i change the map like edit the terrain through the editor it looks good but when i go to play the game i fall right throught it!?
     
  6. Fundador

    Fundador
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    Try exiting the level (after saving of course) then quiting beamNG and re-loading it all.
    Sometimes it bugs when it has to much to think about.
     
    #86 Fundador, Mar 1, 2014
    Last edited: Mar 2, 2014
  7. Rydog106

    Rydog106
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    When ever I try to add the map it says Terrain import failed! Check console for error messages!!! I want to make a map but i can't because of this error I have tried to update the game and I don't want to try to reinstall because they takes along time.
     
  8. mike22

    mike22
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    I had the same problem. Change the size of the heightmap to 1024x1024.
     
  9. GTR2legend

    GTR2legend
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    thanks made my first map
     
    #89 GTR2legend, Mar 8, 2014
    Last edited: Mar 8, 2014
  10. pf12351

    pf12351
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    I keep getting this error: Capture2.PNG
    Do you know how to fix it?
     
  11. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

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    Your heightmap must be in a resolution that is power of two.

    256x256 - 512x512 - 1024x1024 - 2048x2048 an so on.
     
  12. pf12351

    pf12351
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    Oh ok. Thanks Nadeox. I will probably just restart this map.

    - - - Updated - - -

    I seriously cannot make a flat map: making a flat map is HARD.PNG making a flat map is HARD2.PNG
    This is hard. What am I doing wrong? All I want is a flat map. I should get in contact with the creator of: http://www.rfactorcentral.com/detail.cfm?id=albert+park+gp4
    Maybe I can port that over.
     
  13. Ehet

    Ehet
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    Click on import highmap, then
    change the high scale from 256 (or something like that) to 0.

    Gesendet von meinem GT-I9300 mit Tapatalk
     
    #93 Ehet, Jun 6, 2014
    Last edited: Jun 6, 2014
  14. pf12351

    pf12351
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    THANK YOU SO MUCH EHETZIP!
     
  15. n0ah1897

    n0ah1897
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    When I try to import the heightmap to the editor it says "Terrain import failed! Check console for error messages." What do I do?
     
  16. Fundador

    Fundador
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    Find the torque 3d log in tue beamNG directory and paste what the it says here (if its really long put in a pastebin and give me the link). Ill have a look am d try and sort it.

    Sent from my HTC One X+ using Tapatalk
     
  17. n0ah1897

    n0ah1897
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    Nvm I fixed the issue.
     
  18. mcdude17

    mcdude17
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    Can somebody help me? I've been trying to put down roads, but they keep on ending suddenly, and there's this weird line that runs through the map, from the start of where there is no road, to the other end...
     

    Attached Files:

    • Error 1.png
    • Error 2.png
  19. Fundador

    Fundador
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    This happens to me sometimes. Just delete the road and start again but after placing 15 or so points stop that one ans create a new one lined up with the previous. Its not a fix as such but more of a work around

    Sent from my HTC One X+ using Tapatalk
     
  20. mcdude17

    mcdude17
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    This might sound stupid but... how do you create a new road?
     
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