yes, drag mouse to coupled nodes, (make sure that color is yellow and it says decouple nodes) then middle-click
So I've always know that if you attach some nodes to the air you can decouple them all by CTRL+middle-click. What I didn't know is that if you couple one node to another you could decouple then by CTRL+left-click(on node)+middle click Thanks
The tool for lifting cars is great idea and actually it could be pretty easy to make. It will come together with rollback in a 'fire and rescue' update. Adding crates or planks as load for dumper shouldn't be a problem, but stuff with lot of pieces like cinder blocks might be bit more difficult. I will try some stuff and see if it works or not. I was also thinking about more simple 'bulk' loads such as gravel or soil, which will be just a simple solid object that adds weight to the dumper but you won't be able to actually dump it. I'm not sure if I should add those though.
Fire and Rescue update sounds great For the soil/gravel, a large amount of the small rocks would've been cool. I am not sure how much work that simple load would be, you could add it as a feature. Being actually able to dump the stuff would be better of course. What exactly is the issue with small parts? When I spawned in cinder block walls on the dumpbed, only very few glitched through. Only problem was, some were flying away on top when driving at high speed, hitting traffic behind me (maybe too light)
I think if theres just a solid thing of "gravel" or whatever thats static and isnt anything more than weight that it would look low quality, if you cant interact with it by "dumping" it. Compared to the mod which is extremely high quality, i suggest you should not add it, as it makes it look lazy, which, good sir, you are not.
Hi MRcrash. I look forward to using your MAN TGS truck. Super mod see the screens I already love it. will there be versions like: Skins: