Gavril D15 Sport Long Bed Custom, Blue On Blue Exterior And Interior Color 5.5Litre V8 236Hp/380Nm Automatic 4Speed 4x2 Available now on your nearest local dealership
I legit tried to click on the other pictures. (Other picture just stolen so my post doesn't get taken down.(I am not on my computer.))
Am I imagining this or are those snow chains actually helping on East Coast Winter Spoiler: Last Dump for now
A couple of the normal shaders that come with Reshade, combined with the Path Traced Global Illumination shader beta. It's not taking a lot of FPS, but you need different filters for each map, and for day and night time, because what looks good on one map looks like shit on the other. Definitely worth the trouble though, and you can switch through the presets with a hotkey once you're done setting it up.
Tuning the prerunners suspension. Especially improved the rebound, thanks to @Blue J 360 for pointing out the suspension issues. It doesn't bounce up anymore that much at the landing. Great for high speed driving straight across Jungle Rock Island, or for a beach run around this island. Also great for the urban jungle
Comparisons of global shading methods in Reshade. The first 2 pictures are the RayTracing shader. As you can see, the shading looks beautiful .. but physically not right. The shadow from the column is always cast in one direction, that is, from the side of the shading chamber we do not see from which side we look at the column. In the third picture with the MXAO shader, we see physically correct shading - it is uniform, as it should be. But it looks worse, since this shader works linearly. Conclusion - there is no real ray tracing, all we see is a software implementation of the screen image.