WIP 2010 - 2017 Gavril Traveler / ETK Atlantis

Discussion in 'Land' started by RedRoosterFarm, Jun 3, 2017.

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  1. jerrie

    jerrie
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    good to see it back, i do have a question, will the etk atlantis be a config, or a seperate vehicle?. also, will there be a uv map for skins?
     
  2. RedRoosterFarm

    RedRoosterFarm
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    Thanks for the question @jerrie
    The ETK Atlantis will be a config when this mod reaches maturity (no real idea when that will be though).
    Yes, however most likely for the body only -- so no *explicit* UVs for glass.

    And for good measure, here is a little sneak peak of the new selector/garage images...
    upload_2019-7-1_19-4-53.png
     
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  3. 8IGHT.OINT3HREE

    8IGHT.OINT3HREE
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    the breaks is too weak might wanna take a note of that
     
  4. RedRoosterFarm

    RedRoosterFarm
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    The Alpha 0.2a update is here! And here is our cast:
    Custom
    custom_garage_side.png
    Base
    default_garage_side.png
    Base Diesel
    diesel_base_garage_side.png
    EV
    ev_garage_side.png
    EV (Ludicrous)
    ev_lud_garage_side.png
    Family
    family_garage_side.png
    Cargo
    JSC_garage_side.png
    Midnight
    midnight_garage_side.png
    Police Transport
    police_transport_garage_side.png
    The Sleeper
    sleeper_garage_side.png
    Taxi

    taxi_garage_side.png
    Known bugs:
    • Crunch noise on load
    • May phase through the terrain on reset
    • TCS/ESC is a little funky
    • Doesn't like jumping that much...
    Hope you have fun with it!!!

    THIS IS RELEASED AS IS
    AND MAY NOT ALWAYS WORK
    THIS IS ALSO NO REPRESENTATION
    OF THE FINAL PRODUCT
    AND LABELED AS ALPHA

    DOWNLOAD
     
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  5. Kueso

    Kueso
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    sweetness
    --- Post updated ---
    lol
    i love my minivans with Enkei RPF1's standard xd
     
  6. korbitr

    korbitr
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    Great work so far! Here are some bugs/odd things I noticed about the car:
    • The seat position is a bit high, I had to lower it by 4.5cm using PageDown.
    • Turning on the headlights changes the tint of the windows:

    • Are the headlights supposed to be so blue? Maybe on the 2017 ETK model, but probably not on the 2010 Gavril model...
    • The gear shifter is in the correct place in Park, but it's in the D position in Reverse, and clipping away from the shiftgate in Neutral, Drive, and Sequential.
    • The center vents are an extremely chromy version of the car's color.
    • The color of the car on most variants is too shiny despite not being set to chrome.
    • 3-abreast seating in the 3rd row would work since this minivan is wide enough.
    • The EV variant's license plate is attached to the bumper instead of the tailgate.
    • The EV variant has the Legno Classico steering wheel for some reason.
    • The taxi's billboard "hat" clips through the roof upon spawning:

    • The taxi won't shift into gear.
    • I love black rims just as much as the next person, but I feel like the base model and the family variant should have alloy-colored rims. I mean, the car looks pretty killer with ETK xSports:

    • Furthermore, I feel like the taxi should be the one to have black steelies, like the ones on the cargo variant...
    I hope this feedback helps!
     
    #366 korbitr, Jul 30, 2019
    Last edited: Jul 30, 2019
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  7. 1234ismyname

    1234ismyname
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    idk why it does this (maybe its my pc) but whenever i spawn the minivan it will crash the game. this is only on the newer version
     
  8. marijn123@lol

    marijn123@lol
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    The car is outdated
     
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  9. 1234ismyname

    1234ismyname
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    lol oki thx
     
  10. hugotronix04

    hugotronix04
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    I wonder how the ETK model will look like?
     
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  11. 1234ismyname

    1234ismyname
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    my traveler became a zebra...
     

    Attached Files:

    • please.png
    • YAOOOO.png
    • help.png
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  12. fivedollarlamp

    fivedollarlamp
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    It's outdated. You've already been told this.
    The mod no longer works.
     
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  13. RedRoosterFarm

    RedRoosterFarm
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    That is probably due to a conflict in the cache. I suggest clearing it and make sure that you only have the traveler_02a zip in your mods folder.

    You both seem to be misinformed as I have tested it in the latest version of BeamNG.Drive and it still works fine.
     
    #373 RedRoosterFarm, Sep 26, 2019
    Last edited: Sep 27, 2019
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  14. corboian

    corboian
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    I'm surprised and impressed that you updated this, thanks RRF.
     
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  15. 1234ismyname

    1234ismyname
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    i cant play the latest version of beaming drive (the game crashes immediatly) so maybe thats the reason its crashing the game?
     
  16. Srockzz

    Srockzz
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    Which version are you running? Maybe i can give you some help with your crashing problem
     
  17. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    Then update your game?
     
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  18. $uperpowereD

    $uperpowereD
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    Hi. This is the first mod I tried in BeamNG, and I think it's awesome, but I noticed a few problems:
    • The breaks barely work like @8IGHT.OINT3HREE mentioned and the car trembles when slamming the brakes.
    • The car spawns with half of it in the ground and makes a weird crashing noise so the car is damaged upon spawn
    • Sometimes the configs spawn with a mesh sticking through the body
    • The axle can be damaged easily upon oversteering
    Will be excited at the ETK Atlantis though!
    *Sorry for bump*
     
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  19. nowysen

    nowysen
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    WIP
    --- Post updated ---
     
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  20. $uperpowereD

    $uperpowereD
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    I know but he can see this message once he has the time
     
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