Subaru Alcyone SVX Started working on it again, thanks to proud SVX owner @allen key New update soon Post updated as of 5/10/21 mod is backed up on cloud (lol) Credits: Model from Forza Horizon 3 Beamng for the 200bx chassis @allen key for mega knowledge Features: - UV map - AWS - Updated Legran rear suspension converted to multi-link (2 lateral links and a trailing arm (instead of a wishbone and no trailing arm) with combined strut/shock/coil (instead of transverse leaf spring)) with front lateral link rear-wheel steering (suspension is p much identical to the svx) - Custom AWS script - Clock and ambient temperature screens - Beamng B6 sounds - Modified automatic transmission logic lua to include 3rd gear lock (PRND321 instead of PRND21) Download Link Old Gallery:
Goodluck! There's lots of people willing and able to help with projects like this on this site (I don't know how, but lots of people do). Looks like a good start, and maybe you can rebadge it as an Ibishu or something if you finish and release it
Im no modeling expert but you have way more polygons than are necessary i would cut back on the polygon count.
You have A LOT of unnecessary loose vertices on the hood, but also too many edges going down it & on the roof. Would suggest to remove some of them soon
I see the loose vertices, I'm gonna pick up working on it again today, so I will remove those. Also, the many edges going down try to simulate the grooves in the hood, not sure if theres a better way to do that.
YES PLEASE! Subaru's are my favorite cars (as you can see my old 5 speed manual in my profile pic), and I didn't expect anyone to try putting an SVX into the game! I'll do my part and try to find some measurements or something for them, as well as engine specs for the EG33 these beasts came with. I really really hope to see this in game at some point <3 I'd love to help with sound because my current Outback has an EZ30D in it, but the EG33 sounds totally different from the newer H6's
I've watched his video and I'm using it as a reference. I'm still working on the SVX, right now I'm trying to figure out how to import a rough model into the game after triangulating and exporting.
How is it going? As an SVX owner, and member of SVX Nation community, I/we would happily help with photos etc. if you need them.
Never really got around to attempting to jbeam it, let alone finishing the interior. If I do continue working on the model, I will try to first meshslap it before attempting to use a custom jbeam.