how do you make mods?

Discussion in 'Content Creation' started by elevatorfan, Jun 16, 2019.

  1. elevatorfan

    elevatorfan
    Expand Collapse

    Joined:
    May 1, 2017
    Messages:
    30
    i was wondering how do people make mods because i was thinking about making a mod for this game. i was am thinking of doing a school bus mod.
     
  2. CaptainZoll

    CaptainZoll
    Expand Collapse

    Joined:
    Nov 10, 2016
    Messages:
    2,985
    1. learn blender
    2. mess around with JBeam of stock car parts
    3. ???
    4. make schoolbus
    5. ???
    6. profit
     
    • Agree Agree x 9
    • Like Like x 1
  3. Deleted member 309054

    Deleted member 309054
    Expand Collapse
    Guest

    Really matters what it is, props, vehicle or whatever.
     
    • Informative Informative x 1
  4. EnjoyMyHItsYT

    EnjoyMyHItsYT
    Expand Collapse

    Joined:
    Oct 9, 2016
    Messages:
    1,591
    1. Learn Blender Basics
    2. Go to the BeamNG Wiki
    3. This is not the Right Section for this
    4. whatthe
     
  5. Ezo

    Ezo
    Expand Collapse

    Joined:
    Jan 11, 2016
    Messages:
    877
    u say that like if wiki actually was helpful...
     
    • Agree Agree x 6
  6. EnjoyMyHItsYT

    EnjoyMyHItsYT
    Expand Collapse

    Joined:
    Oct 9, 2016
    Messages:
    1,591
    it is...for me XD
     
    • Informative Informative x 1
  7. mxer125

    mxer125
    Expand Collapse

    Joined:
    Mar 5, 2018
    Messages:
    62
    1. Please move to the genral disscusions
    Don't know what else to say really.
    Sorry if I sounded rude, I didn't mean it.
     
    • Agree Agree x 1
  8. CN877

    CN877
    Expand Collapse

    Joined:
    Jun 27, 2017
    Messages:
    1,465
    Put simply, a vehicle has 3 main components:
    • Model (Mid poly)
    • Jbeam (A physics skeleton made of nodes/beams)
    • Textures (Multi-layered containing normal maps, diffuse maps etc. in a .dds format)
    However there is still obviously more to it such as configs (.pc files) info.json's etc.
     
  9. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    The wiki has plenty of information from most parts of the game, I do believe it's helpful for one to understand how stuff works. Good luck figuring certain things out without it.

    Does not necessarily mean you will find step-by-step guides that will hold your hand through the whole process of creating something. Rather use the information in that to get a boosted start or something.


    This section is fine, since it's related to modding, else content creation.
     
    • Agree Agree x 3
  10. Ezo

    Ezo
    Expand Collapse

    Joined:
    Jan 11, 2016
    Messages:
    877
    The wiki is only a base start really, as it don't show all the new features as they're added and how much to use said features neither complex structures tho, and also coding part of the wiki is pretty much inexistent
     
    • Agree Agree x 1
  11. GotNoSable!

    GotNoSable!
    Expand Collapse
    Banned

    Joined:
    Jan 10, 2019
    Messages:
    812
    Just because the Wiki isn't a step-by-step manual on how to create a vehicle in blender doesn't mean it's useless.
     
  12. Ezo

    Ezo
    Expand Collapse

    Joined:
    Jan 11, 2016
    Messages:
    877
    It's useful for people that wants to make a triangle jbeam, but once u get more complex it doesn't help in almost anything
     
    • Agree Agree x 1
  13. GotNoSable!

    GotNoSable!
    Expand Collapse
    Banned

    Joined:
    Jan 10, 2019
    Messages:
    812
    Literally read my post.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice