Hello I have been searching everywhere on how to simulate a brake failure related to brake fluids. Is there anyway i can make this? E.g. after a brake line punctures and start leaking fluids, it should affect dramatically the brake efficiency until brakes are gone. Another scenario could be after hard and extensive braking fluids would boil and eventually braking would gone. It would also be nice to set the amount of braking fluid and that would also affect braking ability. Or if there is any other way i could simulate a brake failure i would love to hear about it. Thank you
Don't touch the brake, I guess. You could also remove brake bind from controls. Installing race brakes and setting brake torque to zero. Might also be possible to use lua to change brake efficiency or something like that, but it gets complex.