WIP Beta released Pointless Triangle [Discussion Tab] 1.6

Triangle to crash - Pointless thing lol

  1. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    Here u can Post bugs or something interesting you found on the mod inhere...
    dont rate the mod bad because of bugs or something! use this tab for this! and u can also say your ideas in here!

    COMING ON NEXT UPDATE:

    Thumbnail
    Bigger Triangle
    Maybe a Square
    Maybe Texture - Need Help for this!

    Anyways! Enjoy the Mod!
     
  2. fufsgfen

    fufsgfen
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    This works on vehicles too, up to a point, but if you want to make graphical elements to your jbeam, it may be useful:
    https://www.beamng.com/threads/tips-for-noob-mods.61878/#post-1014077

    Here instead of ["barstow_trunk", ["barstow_trunk"]], you would put ["your3dModelNameInBlender", ["yourNodeGroupname"]],
    https://wiki.beamng.com/JBeam_Reference#flexbodies

    For textures, you need to make sure mapTo mentioned in these documents is exactly same as material name in Blender:
    https://wiki.beamng.com/Vehicle_Materials

    If you want to be lazy, export your 3d mesh to map in a way I show in 1st link of this post, then grab materials.cs file and copy it to your vehicle folder.

    Anyway I find it easiest to practice exporting 3d mesh and textures to map like shown in 1st link and then when you get hang of it, move them to your vehicle folder and add that flexbody section to your vehicle .jbeam. (your triangle is vehicle in this sense)
     
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  3. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    uff thank you so much for the help mate!
    --- Post updated ---
    i dont understand anything from the links...
     
  4. Deleted member 160369

    Deleted member 160369
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    It clearly has a point. Otherwise, it would be a dome, not a tetrahedron...

    gets his coat
     
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  5. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    EnjoyMyHItsYT updated Pointless Triangle with a new update entry:

    Thumbnail Added & File Improvements

    Read the rest of this update entry...
     
  6. 93Volvo240

    93Volvo240
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    I can help with the texture if you want. I will need the model though.
     
  7. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    cool but later!
     
  8. 93Volvo240

    93Volvo240
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    Alright. Whenever you are ready.
     
  9. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    cool
     
  10. fufsgfen

    fufsgfen
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    Just open some vanilla vehicle and examine what it has in it, then find all that from links and bit by bit you start to understand more and more, it just takes bit time and effort, won't happen in a week.
     
  11. 93Volvo240

    93Volvo240
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    I have been hearing that term alot."vanilla cars" what does that mean?
     
  12. fufsgfen

    fufsgfen
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    Cars that come with the base game, eg. without mods.
     
  13. 93Volvo240

    93Volvo240
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    Thank you! :)
     
  14. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    ok thanks for the info m8 :)
     
  15. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    since friday i was working on the update i said..
    this update will have some improvements and some softiness for crashing..sometimes it will maybe grab your tyre and get your car to stop or it will just drive u to the wall xD

    Contains:
    New Thumbnail
    Jbeam Improvements
    BeamSpring Improves
    BeamDamping Improves
    AND ALL JBEAM THINGS MORE

    so keep an eye of this mod!
     
  16. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    Thanks for over 1000 Download1 The 1K Download update will be coming very soon! im working on the SpringDamping and beamDamping to make it a Little bit softer and a Little bit of damping to make it realistic! it will be also bigger and a new thumbnail also jbeam improves...
     
  17. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    EnjoyMyHItsYT updated Pointless Triangle with a new update entry:

    Softiness Update!

    Read the rest of this update entry...
     
  18. tobias95ng

    tobias95ng
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  19. 93Volvo240

    93Volvo240
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    You should make a whole pack of geometric shapes.
     
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  20. EnjoyMyHItsYT

    EnjoyMyHItsYT
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    already thinked of that...but i dont really know how to make a square i mean this is just a jbeam file copyed and improved...a square would take a custom jbeam..also i tried to add a mesh to the triangle but didnt worked...so i have to know the big Basics of jbeaming...
     
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