Solved Body acting weird

Discussion in 'Mod Support' started by Risky, Mar 15, 2019.

  1. Risky

    Risky
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    Joined:
    Nov 19, 2018
    Messages:
    218
    Hi all,

    Just imported my new Focus model into BeamNG, but it appears in a weird spot.
    I already tried to set the origin to 0 in blender, and it is correct now, but the body still appears in the wrong spot. It also doesn't spin around when you make a turn. It just sits there in its place.

    When I replace this with my old model everything seems to work again. When I compare my old and new models in blender, they seem to have the exact position.

    I'm a bit lost to be honest.... any ideas?
     

    Attached Files:

    • whyyyy.jpg
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  2. Car_Killer

    Car_Killer
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    QA / Mod Support
    BeamNG Team

    Joined:
    Sep 24, 2013
    Messages:
    1,540
    Have you applied Location, Rotation & Scale in blender?
    It's seems you not. Try apply it few times.
     
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  3. Risky

    Risky
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    Joined:
    Nov 19, 2018
    Messages:
    218
    • Like Like x 2
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