first post, whooo, 1,000 more to come... Recently, my map has been crashing when on one portion of the map, most of the time while in CTRL+ALT+P. My specs are in my signature, so I thought it was just a laptop being a laptop, yet @krallopian noted that the map constantly crashed at this portion, with his pc being much more powerful. And most of the time, it's right on this hill. Krallopian's time was spent always crashing here, and mine was fine 80% of the time. The Drawcalls are almost always below 800 WITHOUT a vehicle in view. Does this happen to anyone else, and anyone know what the issue might be?
Yeah guys hopefully someone can see what's happening here, I was able to move the camera around the whole map no problem, but when facing that direction, and going towards it, instant-crash, 8/8 times I tried. --- Post updated --- Ah! It's the forest brushes of that tall grass. Too much of it. I deleted it and it wouldn't crash. So I put it back, and it crashed again. So there's just too many I guess
I have changed that to another section, which hasn't crashed for me yet, though I am curious what was going on.
cameraTransform [180.965, -383.127, 4.23691, 0.0133839, 0.0146051, -0.737112, 0.675481] just go forward at ground level
as you used forest item, it will be the same amount of mesh displayed on low or high. That's why it's better to use the vanilla grass because it's generated depending of the config you are running the map