Spaceballs the Username updated High power car pack with a new update entry: Update for 0.8.x compatibility Read the rest of this update entry...
Its a pity I have only seen 1 modded car with adjustable boost on the supercharger, is there any way you can add adjustable boost to superchargers in your mod? because that would be extremely fun! I have to say that I am having loads of fun with the 1900bhp Sunburst.....I loved the description of it and its definitely insane....thats why I love it so much !!!!
The Barstow supercharger is adjustable, but not the Hellcat one. It's supposed to model the supercharger on the Hellcat, but the specs on it are WIP, hence it making 777 bhp instead of 707
Spaceballs the Username updated High power car pack with a new update entry: AWD Pessima, Minor Fixes/Changes, New Stuff! Read the rest of this update entry...
Thank you Spaceballs for this mod. This is one of the best mods we can get for this games. I have the latest version of the game as well as the latest update of your mod. I found this flaw in the mod: You have provided 3 engine mods for the Hirochi Sunburst: 1) 5.0L V8 2) 5.0L V8 Racing 3) 5.2L V10 The first and the second engine comes mated with a 7-speed Dual Clutch Transmission, but the third engine has not been provided any transmission. Therefore, the car cannot move with that 5.2L V10. I have attached screenshots as proof.
Oops. Oddly enough, changing the code-name of the slot from sunburst_transmission to sb_sunburst_transmission_v10 is all I had to do to fix it. Update is pending.
I do love this mod so much, its a personal favourite of mine, is there anything you can do about bringing in the T-Series into this pack just a thought
Spaceballs the Username updated High power car pack with a new update entry: Minor fix for Sunburst V10 Read the rest of this update entry...
--- Post updated --- Players: We want to destroy cars at high speed. Beamng: You wanna destroy cars? here you go.....BeamNG Drive for you. Have fun wrecking cars! Players: Hmmm let's see............ Beamng: Do you like it? Players: IT IS AWESOMEEEE!!!!!!! But I still miss the speed. Beamng: O.K. we will look into that. You can add mods to modify the game. SpaceBalls: Hey Players! I've got a mod that feeds you need for speed. Players: Really? SpaceBalls: Give this mod a try, mate. Players: O.K. Let's see......... SpaceBalls: Did you like it? Players: WE LOVED IT!!!!!!!!!!!
So uh.. Does your mod add the "SuperHP" engines? If so they don't work. Every time I put them in my vehicle it says "Fatal vehicle exception" This has happened in earlier versions too. I have the latest version of the mod and beamng 0.8.
I'm fairly sure that mod was made by Bluehawk360. It is the one below https://www.beamng.com/threads/super-horse-power-vehicles.23117/#post-489376
Spaceballs, How you put engines in the ETK K and 800 series (do they get put in a common or separate folders for each car). I want to add those vehicles to my mod, but don't know the folder structure
Maybe im high but Im sure I dont have that mod installed.. Oh! I'm dumb, I guess I somehow put it in the wrong directory. I update all my mods at once and I usually dont add more, I guess I somehow left my old ones but didn't put in the new ones. Silly me, Well, I guess I got no problems with the mod. It's a great mod. I also have no idea how It was still installed... It's an olddd mod. I guess I had a really old version and just kept it. Oops!