WIP Beta released The Puzzle Cube V2.0.3

A portal inspired puzzle scenario pack (Campaigns Included)

  1. Darthbob555

    Darthbob555
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    Darthbob555 submitted a new resource:

    The Puzzle Cube - A portal inspired puzzle game

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  2. Darthbob555

    Darthbob555
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    Darthbob555 updated The Puzzle Cube with a new update entry:

    Polishing off some things...

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  3. Darthbob555

    Darthbob555
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  4. Darthbob555

    Darthbob555
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  5. Car8john

    Car8john
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    Will there be stuff like pushing cubes on top of each other to make a bridge to the other side?
     
  6. Darthbob555

    Darthbob555
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    There will be more mechanics as I create more but stacking cubes and making them fall over would not work very well, as the cubes are rather bouncy!
     
  7. Caelan0

    Caelan0
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    For some reason I can't get it to work; I tried to put it in the mods folder and in the levels folder. But it doesn't show up in the level selector. can someone help me please?
     
  8. Darthbob555

    Darthbob555
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    Quick thing: "level selector" - are you referring to the scenario selector or the actual level selector? These are only scenarios so only appear in the scenario selector (and campaign) :)

    First, have you tried it without any mods other than this one? I have only a few mods installed at the moment and it works for me.

    Second, how did you put the box in the deposit area exactly? One common thing that may happen is you put the box in the area, then activate jupiter gravity which won't work, due to the box no longer moving so not triggering anymore.

    Third, to check the above, do you get a message saying: "this box does not have enough mass...." or something like that? If you do, then that will be the problem, as you cannot then activate jupiter gravity for it to work.
     
  9. Punkers Slave

    Punkers Slave
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    I can't for the life of me, figure out #4. Is the small cube supposed to trigger something? The safe assumption seems to be to push it into the box right in front of the cube, but nothing happens. HEEELLPPP! lol

    EDIT!!! --- The level played out exactly like I thought. I had to restart the game, because for some reason the cube wouldn't trigger the pipe.
     
    #9 Punkers Slave, Jan 2, 2017
    Last edited: Jan 2, 2017
  10. Darthbob555

    Darthbob555
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    Glad you solved the problem :)
     
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  11. Caelan0

    Caelan0
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    oh, I didn't know there were only scenario's. I thought there was a map in the level selector too. sorry for bothering you!
     
  12. Darthbob555

    Darthbob555
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    No worries :)
     
  13. Darthbob555

    Darthbob555
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    Darthbob555 updated The Puzzle Cube with a new update entry:

    Code tweaks

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  14. Darthbob555

    Darthbob555
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    I know there is an issue with the campaign and there is an issue with the triggers - I have pushed an update so it will be out soon.
    Also, I have created a group for this mod so that I can fully test this mod as it is very complicated and other people's input would be extremely appreciated :)

    Link: http://www.beamng.com/forums/the-puzzle-cube.551/

    Thank you :)
     
  15. Darthbob555

    Darthbob555
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    Darthbob555 updated The Puzzle Cube with a new update entry:

    Final fixes - hopefully

    Read the rest of this update entry...
     
  16. Darthbob555

    Darthbob555
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    Darthbob555 updated The Puzzle Cube with a new update entry:

    Reset fix for all cubes

    Read the rest of this update entry...
     
  17. Darthbob555

    Darthbob555
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    Darthbob555 updated The Puzzle Cube with a new update entry:

    Mirror mirror...

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  18. MRcrash

    MRcrash
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    BeamNG Team

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    I just downloaded this mod, but I can´t even start the campaign. I click on play but nothing happens. How can i solve it?
     
  19. Darthbob555

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    I noticed this during testing but then it started working again. I have done some testing and changed some directories around which hopefully fixes this issue. I'll push it as soon as possible, thanks for reporting :)
     
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  20. Darthbob555

    Darthbob555
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