Solved materials and skin of a bolide cabrio

Discussion in 'Mod Support' started by Blijo, Jan 15, 2017.

  1. Blijo

    Blijo
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    Hi, I am making a bolide cabrio and i have a problem:
    I made the mesh, and at first the material wasn't added:
    screenshot_00217.png
    after I added the super material in blender, it looked like this:
    screenshot_00220.png
    as you can see (zoom in) the texture on the ex pillar part is black-grey on some spots.
    When I tried to change that in blender by trial and error(tried some uv mapping but im a noob so i failed)
    this was the result :(
    screenshot_00221.png screenshot_00222.png
    the body textures are messed up while the tailcone, doors and engine cover are okay :(
    How do i fix this?
    files are below:
     

    Attached Files:

  2. Nadeox1

    Nadeox1
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    Your UV-Maps are completely messed up.


    There isn't much that can be done to restore them.
    Did you remapped the whole thing randomly?
     
  3. Blijo

    Blijo
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    I guess :(
    How can I solve this? new UV mapping, make new textures or delete everything and start again?
     
  4. Nadeox1

    Nadeox1
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    It's hard to restore the original UVMaps, you would need to restart it over I guess.
     
  5. Blijo

    Blijo
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    okay, and how can I make it in such a way that the UV-maps will not be messed up and I dont have the issue on the second pic?
     
  6. Nadeox1

    Nadeox1
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    Well, you do not have to touch anything regarding the UVMaps.
    Your model has completely different UVMap (the kind that gets generated when you press U > SmartUV). Just don't do that and it should be fine.
     
  7. Blijo

    Blijo
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    okay thanks! I will set it to solved when it is done :)
    --- Post updated ---
    So, I modelled it again without doing anything at all with the UV's, and as expected, this was the result:
    screenshot_00225.png screenshot_00226.png
    how do I make the bodypart, so not the tailgate, red again? I guess that the UV's are messed up automaticly by blender here.
    How do I fix this? I want it to look good before the jbeam work starts.
     
  8. Blijo

    Blijo
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    it works :), I know how to do it now.
     

    Attached Files:

    • screenshot_00263.png
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