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Hello, Please remember to be respectful when replying to others. Everyone is bound to express their opinions and feelings, but not like that....
Chill, like an ice cube. [ATTACH] Funny bug during devtime. There is literally nothing hidden here, like really. It's a totally, absolutely,...
[IMG] A reminder to keep discussion civil and on-topic. Each is bound to their own opinion and preferences on the topic of paid mods, but please...
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https://media-cdn.beamng.com/uRfXE1cGodSgIvBE
It's very much not recommended to put mods directly in the game's install folder. This mods works fine if you install it in the mods folder....
Let me quickly jump on this, I've seen talks here and there about the mod using a "lesser-known/secret" feature named File Prioritization (and...
Stumbled upon this and noticed the install instructions: 99% (if not 100%) of the modifications can be done without ever touching the game's...
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It's not photomode but the environment menu shifting the camera position, some elements (like the sun) are not properly handled yet when that...
This is intentional: [IMG] Headlights are not symmetrical and the in-game cars replicate the same.
Rules have been updated to cover some new cases (point I.7)
Welp > don't mind my potato pc The map is huge, looking in certain directions can significantly reduce performance on subpar hardware. One of the...
Nadeox1 updated Giant SledgeHammer with a new update entry: +0.27 Compatibility Update Read the rest of this update entry...
For a mod released in 2015 it's quite a run to work till now :D Anyhow, fix is coming in a few minutes. (ps. don't use reviews to report if a mod...
This update makes the mod compatible with versions 0.27 and up. Also introduces some in-game messages to know the status of the hammer. New...
You can do that by rotating individual nodes currently [MEDIA] (1:27)