Dismiss Notice

In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.

Deep Earth - The Original Subterranean Map (FULL RELEASE V2) v2.2

An Expansive Cave System

  1. more little fixes

    DuneWulff
    A couple of little fixes
    Fixed hitboxes for a few road supports
    Fixed broken water plane
    Fixed some other random things.
  2. Missing Texture Quick-Fixes

    DuneWulff
    Fixed any broken textures that noticed with most recent update.
    Added a single bush somewhere accidentally.
  3. DEEP EARTH V2 - Full Release

    DuneWulff
    With this update, Deep Earth is now completely finished.
    or at least I think so :p

    Every nook and cranny has something unique to it, every area has something to do.
    This update includes:
    - 12 GTA-style Stunt Jumps to find
    - 23 "Scenic Overlooks" to find
    - Complete overhaul to the "Great Boulders" area
    screenshot_00417.png
    - Tweaks to some decal textures
    - Added road signs
    - Some road smoothing
    - Fixed places where road pillars clipped through road
    - Changed some...
  4. THE MASSIVE UPDATE! A Deep Earth OVERHAUL!

    DuneWulff
    The MASSIVE UPDATE
    Including:

    CUSTOM Ambient Sounds
    Miles and miles of FULLY DETAILED roadway
    Portal's Ratman-esque ramblings scrawled on cave walls
    History of Deep Earth plaques
    Overhauling the Lower Research facility area
    Random ramps scattered across the map
    A spawn free-camera mode (
    open the map through default spawn)
    Dozens of spawn areas
    Increased vegetation (where it makes sense)
    More zones for easier map loading
    and...
    fin761, hosj, Pervin.M and 5 others like this.
  5. Small Update

    DuneWulff
    Fixed a few things and added a few things and changed a few things.
    hosj, SodaWolf and mrfranco like this.
  6. Now Featuring New Custom Vehicles!

    DuneWulff
    The Cave Cruisers:
    The Cave Runner - A Carshow Barstow
    screenshot_00128.png
    The Cave Skater - A Rally ETK?
    screenshot_00129.png
    The Cave Colossus - The Knockoff Dakar
    screenshot_00130.png
    The Cave Roller - Rolls Down One Hill, 'Canardly Get Up the Next
    screenshot_00131.png
    The Cave Crawler - Crawwwling in the Caves, These Dents will not Heal
    screenshot_00132.png
    The Cave Chaser -...
  7. The Update That Almost Wasn't

    DuneWulff
    Featuring a ton of road tweaks, new jumps and roads, new towns, and a secret hidden area.
    This update almost never happened as Windows hiccuped when it was compressing the file. Suddenly the file went from ~500 megabytes to 100 kilobytes. Windows had randomly wiped everything except the .mis file and the .forest file.
    I had to replace all the other files in an incredibly tedious hour-long copy pasting procedure.

    But no matter! Enjoy!
  8. The Great Terrarium Update

    DuneWulff
    Introducing:
    The Great Terrarium Chamber
    A Haven of Cliffside Foliage
    screenshot_00112.png screenshot_00114.png
    Take a right through the rocks at the upper parking lot of the flooded region. If you hit the arch bridge you've gone too far.

    The increase in vegetation may effect frame rates on slower computers, if that is the case I suggest staying with version 0.9. However, my framerate hasn't been hit so hopefully yours won't either. :)

    Broxyerspino likes this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice